Writing and musings from Shawn Struck on "geek culture" like video games, technology, web design, tabletop games and more.
Wednesday, April 19, 2017
The Last Game I Make Before I Die: Crashland Dev's Amazing Talk
This video is the full GDC 2017 talk given by Sam Coston of game studio Butterscotch Shenanigans. It details the story of Crashlands, the large-scale 2D action-RPG crafting game that Sam worked on with his brothers and talks about his struggles in dealing with developing the game and his own cancer diagnosis. The talk doesn't just touch on Sam's deeply personal story but also offers a very insightful look at the game development process.
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Racist, sexist, homophobic, transphobic, ableist, and other slurs are not allowed. To help fight spam, comments with more than 5 links or certain spammy keywords will be held for moderation. If your comment doesn’t post right away, please be patient and I’ll approve it as soon as I can.