Yusef Cole and Tanya DePass, writing for Vice Waypoint, talk about the challenges black gamers and other gamers of color have in finding characters that look like them being rendered as well as their white counterparts-- if they're rendered at all. In looking at the challenges of bringing black player characters to the small screen they found the problem's roots in the silver screen in "Black Skin Is Still A Radical Concept In Video Games":
As we begin to see more characters in games who resemble us and more developers taking the time to think about us, a question worth asking is: How well do games visually represent black people and others with darker skin tones? The clues to begin answering this are situated in the history of film, a medium to which games owe much of their visual aesthetic.
Stretching back to the earliest instances of film photography, capturing darker skin tones has rarely been prioritized or even much considered... To this day, many black actors are underlit, even on big-budget movies and TV shows.
The film industry did not-- and still fails to-- prioritize taking care in rendering and lighting and considering how darker skin will look like in different scenes and environments. Video game development has a similar story, especially when it comes to 3-D rendering. But are technology limitations really to blame?
"I don't think technology is holding us back at all," [Shareef Jackson] posits. "We accomplish things with each generation. You can have hair and clothes flapping in the wind if you want. So if companies wanted to get it right, they prioritize it. Unless they have people on the team willing to call them out on it as well, it won't change."
For Robert Yang, a game designer and professor at NYU Game Center, this prioritization is a natural outcome of the unchecked biases that lie behind the 3D technology that powers modern gaming. "When 3D artists test their new skin shaders, they often use a 3D head scan of a white guy named Lee Perry-Smith," he notes. "What does it mean if we're all judging the quality of our skin shader solutions by seeing who can make the best rendered white guy?"
...Mainstream games with well-lit black protagonists like Mafia 3 and Watch Dogs 2 are proof that the technology necessary for lighting black skin is already there. Meanwhile, indie developers of color are forging their own path forward when it comes to depicting black characters of all shades in games. "People that are not black don't think about the different shades of blackness or browness," says Allen, "That's a problem."
Cole and DePass also spotlight game developers of color working to broaden video games' palette both literally and figurative and doesn't shy away from issues like colorism and developer forethought, either. It's a fascinating read, go go check out the whole thing.
Musician Jay Hawkins originally had the idea to record "I Put A Spell On You" as a slow, mournful blues ballad. The original, un-issued version recently surfaced on YouTube:
If the above version was what had been originally issued, the world would have missed out on a song that laid the foundation for Shock Rock and Goth music. Without "Screamin'" Jay Hawkins' raw power, deep-throated growls and groans and powerful operatic delivery, it would have flown under the radar. It certainly would never have been picked as The Rock and Roll Hall of Fame's 500 Songs that Shaped Rock and Roll and not been covered by artists ranging from Nina Simone to Credence Clearwater Revival to Nick Cave. It turns out, however, that Hawkins' recording session of "I Put A Spell On You" that influenced rockers from Alice Cooper to Rob Zombie ended up happening completely by accident. As the book "All Music Guide to the Blues: The Definitive Guide to the Blues" recounts in Hawkins' own words, it all happened because the producer for Okeh Records brought along a bunch of food and alcohol for the band and Hawkins gave the recording session a go when he was three sheets to the wind:
"[The producer] got everybody drunk, and we came out with this weird version … I don’t even remember making the record. Before, I was just a normal blues singer. I was just Jay Hawkins. It all sort of just fell in place. I found out I could do more destroying a song and screaming it to death.”
For a song that's been so influential and had dozens of covers, debates over which version is best still rage on today. Do you have a favorite, or can nothing stack up to the original? Sound off in the comments and share your favorite!
Southern trees bear strange fruit, Blood on the leaves and blood at the root, Black bodies swinging in the southern breeze, Strange fruit hanging from the poplar trees.
Pastoral scene of the gallant south, The bulging eyes and the twisted mouth, Scent of magnolias, sweet and fresh, Then the sudden smell of burning flesh.
Here is fruit for the crows to pluck, For the rain to gather, for the wind to suck, For the sun to rot, for the trees to drop, Here is a strange and bitter crop.
-"Strange Fruit", by Billie Holiday and Abel Meeropol "Strange Fruit" is one of Billie Holiday's most haunting and iconic songs, a haunting and moving metaphor for lynching in particular and racism in general. The Library of Congress put the song in the National Recording Registry. It's been declared as one of the most important songs of the 20th century. So if you're going to release a comic invoking a name with that weighty a legacy, about an issue as volatile as racism, you want to make sure that you do things right. But even having the best of intentions doesn't mean you can't royally screw things up as comic critic and culture analyst J.A. Micheline writes in "The White Privilege, White Audacity, and White Priorities of STRANGE FRUIT #1":
Writing about Strange Fruit #1 has been a long time coming... since it was announced on February 20th — Dwayne McDuffie’s birthday. For readers who are unaware, Dwayne McDuffie was one of the most prominent black comics writers and, arguably, one of the most prominent black activists working within the industry. He is one of the few faces that looks like mine whose work specifically aimed to promote other faces like mine in the comics — on the page and off it — and for that alone, he represents a lot. And his birthday was the day BOOM! Studios elected to announce that two white men would be writing and drawing a title about the racist South called Strange Fruit. ...No, seriously, stop a second and look at this constellation of events. This comic, announced on Dwayne McDuffie’s birthday, about racism in the South by two white men is being marketed as a “deeply personal passion project.” Do I need to go into why I have some questions about why a story about racism is deeply personal to white people? Do I need to explain why I think that marketing choice was tone-deaf and perhaps even toeing the line into disrespect? Do I need to air my concerns about what that indicates about who this book is being marketed to and why I suspect it is not people who look like me?