Showing posts with label modding. Show all posts
Showing posts with label modding. Show all posts

Tuesday, May 2, 2017

Bi The Way: Dragon Age Modder Adds In True Bi Romance



Nexus mod user ADHD-Bayonetta has released a new Dragon Age mod they call the "Complete Bi Overhaul". Unlike other mods which just toggle a flag so that women can date Morrigan and guys can date Alistair, the mod author went to great lengths to not just make those relationships possible, but immersive. As a bonus, they've also fixed it so that the Warden won't be misgendered no matter what relationship option you choose. They even went as far to edit dialogue, re-record and edit audio, and even add in a lot of brand new writing. They also undid all game gender restrictions since, oddly enough, the only restrictions that were favored were the ones that made the player character straight. Seriously, check out the feature list:

  • Characters won’t misgender the Warden. This applies to every time the Warden’s relationship with Alistair or Morrigan is acknowledged.
  • Any gendered dialogue has been edited.
  • Added new banter for characters so that they’ll acknowledge the gay relationships.
  • Added jealousy dialogues for Alistair and Morrigan if the Warden is cheating on either of them with the other.
  • Women can do the dark ritual with Morrigan.
  • Women can marry Anora.
  • Men can marry Alistair.
  • Previously dude-exclusive flirting options for Leliana are now open to women.
  • Removed unnecessary gender restrictions on the Warden’s dialogue options.

You can get more details on the mod, as well as some video of it in action and download resources here.

Tuesday, August 18, 2015

DIY Steampunk Mouse Project

Description: A computer mouse with a light wood finish &
2 wooden buttons, with a cord trailing out of frame.
I've wanted to do something like this for years, ever since I saw hobbyists do complicated and expensive things like make brass typewriter-style keyboards and oak wood PC case mods.... figure out how to make a working wooden computer mouse. Thanks to this Maker guide, now you too can like your dream of making a wooden-case mouse like some sort of techno-druid, rustic log cabin hacker, or Steampunk enthusiast.

And it's all pretty simple and straightforward-- all you need is a cheapo USB mouse (for the electronics), a small block of wood, two tiny buttons and optionally, 2 wooden dowels. Read on to see how you can end up with a mouse like the above picture.

Tuesday, June 8, 2010

Controller Company teams with Video Gamer With MS To Make Video Games More Accessible

Steve Spohn has from muscular dystrophy. He is also an avid gamer. With a bag of rice, some duct tape and Xbox 360 controller parts, he is working with a video game accessory company to keep himself in the game.

Arizona-based Evil Controllers specializes in modding video game controllers to make them accessible to gamers that have special needs. Steve's prototype X-box controller is modular. That means that every input component, from the buttons to the directional pads to the thumb-sticks can be positioned and repositioned however the user needs. They also have created a set of buttons that employ the use of mobility Steve has by rigging another pair of buttons that are activated when he shrugs his shoulders.

The controller in the video below is a prototype of a model Evil Controller hopes to produce and mass market.






Accessibility in video games is something that I think both game developers-- and more importantly, console manufacturers-- sorely need to improve upon.

The big thing in gaming from Nintendo's WiiMotion, Sony's Playstation Move and Microsoft's Project natal are all about encouraging people to control a video game by getting up and moving around. While it is an exciting and immersive development, it's not very inclusive to the disabled community.

You'd figure that increasing the user base for video game would be a good thing! Larger audience means more money, right? While I understand the economic realities of making and manufacturing different peripherals might incur extra espense, there are some things that seem like a no-brainer to me. Like closed captioning in all games with speech. A mode for colorblind players (I have seen this in PopCap Games' Peggle series and wondered why more companies don't do this). And... more I probably can't think of.

What about you, members of the gamer and disability community? What would you like to see?

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