Writing and musings from Shawn Struck on "geek culture" like video games, technology, web design, tabletop games and more.
Thursday, May 8, 2008
Stat Shot: More Home-made D&D Characters
Character: Jareth Q(uincy) F(aerie) Dragon
Class: Mage
Level: 5
Align: CG
Racial Advantages: As per Faerie Dragon PC write-up
Racial Disadvantages: As per Faerie Dragon PC write-up
ALT USE OF EXPXP /PENALTIES: One Clerical Spell, 1st Level (Cure Minor): 10%, Being a Faerie Dragon: 15%= 25% XP penalty
Advantages:
Bonus Spells, Any School (15 points), Improved Hit Die [d6] (10 Points), 4 Extra non-weapon proficiencies (4 points)
Disadvantages:
Allergy, apples [SEVERE] (8 pts); Behavior: Must Reciprocate or Repay Gifts (2 pts); Forbidden from Using Spell Under The Necromancy School (5 pts), Phobia, Undead [Severe](14pts)
Jareth was always a quiet and studious faerie dragon, rather shy and bookish for his kind, viewed as something of an oddball for his allergy to apples. He also turned out to be born with an unusually keen intellect (INT of 20), and wanted to know what made magic MAGIC. He dotes on his younger sister, Teedra, and encourages her to always excel in her magical studies. He also spoils her rotten (at least, as rotten as a Faerie Dragon can get), continually sending her all sorts of exotic bananas and banana-related desserts.
While Jareth doesn't need to wear spectacles to correct his vision, he dwears them because he feels they lend him an air of authority (or, in one case, are a minor magical relic). His guiding purpose in life is to study magic thoroughly enough to unlock the secret to becoming a Chosen of Mystra, goddess of Magic.
Jareth loves bananas, especially banana pie. Despite his academic nature, his devotion to magical studies, and his large vocabulary, he does have a typical faerie dragon prankster's streak within him that occasionally manifests itself in harmless cantrips (like the time he made a stuffy knight nearly beside herself by daily changing the color of her horse's mane for one week straight). Unlike most faerie dragons, Jareth tends to keep his scales one color-- a royal purple.
NWPs: Arcanology; Sage Knowledge: Cartography; Alchemy; Read/Write; Spellcraft; Religion; Heraldry; Fire building; Cooking; Direction Sense; Hypnotism; Languages: Common, Elven, Dwarvish, Draconic
Tuesday, April 8, 2008
World Cyber Games Committe Picks 2009 Host City
The World Cyber Games Committee considers numerous factors when selecting each year's host city, including geography, facilities, infrastructure and marketing plans. For 2009, Chengdu received the overall highest score due to the extensive support offered by local government, accessibility of the Grand Final venue, and high network potential of broadcasters.
"As a state-level digital entertainment industry base, Chengdu aims to become the eSports training and tournament center in China," said Ge Honglin, Mayor of Chengdu. "By hosting the World Cyber Games Grand Final, the biggest and most celebrated eSports and gaming festival in the world, we believe we are now well on our way to achieving this goal."
Chengdu, capital of Sichuan Province in China, is a city rich in history, dating back more than 2,300 years. Chengdu is a cultural center for science and technology, commerce and finance, as well as a hub for transportation and communication in southwest China. The city has already hosted a number of major eSport competitions and is the first place in China to establish ratings for players, referees and coaches. Chengdu is also the first Chinese city to train cyber gaming referees and mandate gaming venue standards.
"Chengdu already has an incredible reputation for being one of the world's elite cities when it comes to hosting video game competitions," said Mr.Hyoung-Seok Kim, CEO of International Cyber Marketing, organizers of the World Cyber Games. "We have no doubt that they will be a wonderful and exciting host city that provides World Cyber Games players and fans with a unique and amazing setting for the premiere event and competition."
Founded in 2000, the pioneering WCG continues today under the slogan "Beyond the Game." Over the years, it has steadily grown to become the world's largest and most prestigious video game festival and tournament, with an aim to be a total digital entertainment festival for gamers and the general public.
The 2007 World Cyber Games experienced record numbers of gamers and participating countries, with more than 700 players and 70 countries competing. At last year's WCG Grand Final in Seattle, USA, TEAM USA captured the overall championship for only the second time in the history of the tournament. National Championship registration is well underway in the USA (www.worldcybergames.com/usa) and many other countries for the WCG 2008 global tournament, which culminates with the World Cyber Games 2008 Grand Final, Nov. 5 - 9, in Cologne, Germany.
Samsung Electronics is the worldwide premier partner for the World Cyber Games. Other global partners include Microsoft Xbox 360 and Games For Windows, Samsung Monitor(SyncMaster), Philips amBX, Procurve Networking by HP, Dust-Off and several others.
Tuesday, March 25, 2008
Hilarious bootleg NES game review: Titanic
Yes, THAT Titanic.
From the review:
I have a hard time imagining what possessed anyone to make this game. The board meeting probably went something like this:
President: OK guys, we have this terrible RPG engine for the Famicom. How can we squeeze more money out of it?
Developer: Well, Titanic has been popular with students studying English. What if we make a game based on the movie?
President: But how will it work? I mean, the only character you could play as would be Jack, and he dies.
Developer: Don’t you see! An RPG where the player’s character dies! It will be revolutionary!
President: Make it so.
Well, they made it so.
The result was the most unbelievably fucking awful game in history.
Read the whole thing so his suffering won't be in vain.
Wednesday, January 9, 2008
World of Warcraft Player Determined To Level Up Without Killing Anything
Why is he doing it?
As he explains to WoW Insider, t's partly to try out the philosophy of pacifism in a decidedly violent virtual world, and partly to see if he can do it. From the interview:
As they say, "Read The whole thing".
Show us your kung fu: what's the actual nuts-and-bolts reality of this character?Both my priest and my rogue try not to hit anything, although there's always a chance of a misclick when trying to open a quest item with mobs fighting near it. Both of them always wield a fishing rod, so any accidental hits won't increase their weapon skills. Neither of them will do quests where they have to kill things. In battlegrounds, my rogue will throw bombs to interrupt flag captures and stun people and may even accidentally kill players low in health or nearby critters. My priest only heals, so he is actually closer in roleplaying terms. Neither will "get around" these limits by grouping and having other players do their dirty work. In terms of bragging rights, I intend to keep my rogue's weapon skills (dagger, thrown and unarmed) at all 1s. My priest will also have all 1s, but it won't be obvious on WoW Armory that he has no offensive spells beyond the level 1 Smite all priests start with.