Showing posts with label telltale games. Show all posts
Showing posts with label telltale games. Show all posts

Wednesday, June 6, 2018

Telltale Tell-All: How Toxic Work Culture Drives Away Best Devs

Description: "Telltale Games Will Remember That"

Writing for The Verge, Megan Farokhmanesh, does a deep dive into the arduous working condition in the video game industry in general, and one award winning studio in particular. As she explains:
These conditions almost always hit one group the hardest: developers, or the people who actually make the games. Layoffs are a pervasive fact of life, even at successful studios where developers are often hired en masse to help hit tight deadlines and then fired to cut costs after the game ships or is canceled. With the next deadline, the cycle begins anew. Overwork, job insecurity, and profound burnout are omnipresent concerns; more than three-quarters of developers report working under “crunch” conditions, which can mean working up to 20 hours a day and more than 100 hours a week. These practices can have a significant and debilitating cost to employees, one that often feels baked into video game development culture.
And how does Telltale Games, the studio that done everything from The Walking Dead and Game of Thrones to Batman and Sam and Max episodic games factor into this? Farokhmanesh elaborates:
The story of Telltale — its rise, decline, and potential reformation — is not just the story of the missteps of one studio. It’s a shocking window into the $36 billion video game industry (which is now so large and lucrative that it rivals the film industry), and how its worst practices can grind down and burn out even the most devoted and valuable employees.
The entire article is important for anyone interested in the human cost of the video games they enjoy, and what is currently being done, and can be done about working conditions in the future.Read the whole thing.

Tuesday, August 12, 2014

Telltale Games' Devs Eager To Kill Disabled Character

AmTR Sarah Evening
Note: This post has spoilers for Season 2 of The Walking Dead Game.

Telltale Games have had a successful run with spinning great episodic adventure games from licensed franchises while managing to stay true to the source material, from the goofy absurdity of Homestar Runner in the "Strong Bad's Cool Game For Awesome People" to the sci-fi adventures of the Back to the Future series. The praise has continued for its adaptation of a video game based on the best-selling comic book series and cable TV show, The Walking Dead.

The Walking Dead video game has also been given kudos in particular for its diverse cast. Women characters are well-represented and well written. There are a wide range of characters in a wide range of backgrounds, ethnicity and even body types.

The second season of Telltale Games' Walking Dead game introduced a new original character as part of that season's group of cabin survivors: Sarah, a Hispanic teenager girl presented as neuro-divergent and implied to have some sort of anxiety disorder, complete with disassociation and panic attacks. Her father Carlos is shown to be overbearing and over-protective.

While there were the usual complaints from gamer dudebros about women characters followed discussion of Sarah in the game, there was also a grimy patina of ableism. Players talked about Sarah being a liability or bringing the group down. Slurs used against people with disabilities were used to describe the character, and gamers took to Facebook and Telltale's official forums to talk about how they had the chance to kill Sarah, how they would be happy to get the chance.They uploaded videos to Youtube titled "I HATE SARAH" or videos about how the suggested she could die.

But this was all asshole gamer dudebros, right? Not like this gross language was being echoed by actual Telltale developers, right?

Sadly, it actually was, in a recent episode of the web series "Playing Dead" with the team behind The Walking Dead Game where they echoed all this gross language... and worse. Marissa has the details:
Greg Miller spent the entire segment on Sarah putting her down. 
 image
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(“Was it really a choice if I was gonna save Sarah? Fuck Sarah, man. I’ve been looking to get out of the Sarah business for quite some time.” “Why?” “Cause she sucks!”)He talked about how glad he was to be able to leave her behind, and how happy he was to watch her get eaten. 
 image
(“I saw her get torn apart. I was like, ‘Yes. Excellent.’”)Now, this would be bad enough. But we know Greg Miller is an asshole to female characters. He has been since Season 1. Where this went wrong, was this part: image
(“…there’s just so many people like in the office, on the internet who were just like y’know, ‘Sarah, Sarah, Sarah, I can’t wait to get rid of her.’”) 
The two Telltale employees publicly stated that people at Telltale were excited to kill Sarah. That they were waiting for a chance to do so. And that they listened to the ableist casual fandom who hated her and used that to go forward with her eventual pointless death.  
They then go on to make a joke about the fact that, in order to save Sarah, the player has to physically assault her while she’s in the middle of a shut-down. They joke that people who hated her wanted to slap her, but that would mean saving her, something they didn't want to do. 
image
(“So it’s just like, ‘Oh so you wanted to slap her, but in order to do that you had to want her to be around at the same time.’ [Mark laughs]”The final nail in the coffin... came from this part of the interview: 
imageimageimage image
(“We meet her for the first time in Episode, I guess at the end of Episode 1, right?” ”Yeah.” “Where [Clementine] gets to talk to her. Something’s off about her.” “Something’s off. Yeah.” “This isn’t right.”"And I thought at first it was that Carlos [Sarah’s father] was just sheltering her, right? And it was going to turn out that ‘Oh, she’s a normal child.’”"And then it’s like, ‘Oh, you’re still not normal.’”"I was like, ‘Well, I hate you even more now.’ ‘Right.’ ‘And the time has come.’”)He tells the Telltale employees how he feels about Sarah “not being normal” and that he wants her to die for it - and they agree! 
This is unacceptable. It is disgusting and unprofessional for a studio to speak openly about how much they were looking forward to killing a disabled character, and to let shitpiles like Greg Miller speak in such an ableist way about her without saying a word in her defense - even agreeing with him.  
Disabled and neurodivergent players all over the internet are hurt by this. Several have tried to contact Telltale, to try to get some sort of apology or acknowledgment out of them, to no avail. So many players, myself included, are disappointed that this company - known for diversity and well-handled diverse characters - has botched the treatment of a disabled WoC so badly.
As Anna Anthropy said on twitter:
"yeah, i'm glad we could cater to your fantasies of wanting to watch a disabled girl of color die" ~two dudes who still have jobs somehow

Seriously, "not normal"? We need to make them aware that this is unacceptable. If you agree you can send an email to feedback@telltalegames.com or tweet them @telltalegames and let them know this is unprofessional, unacceptable, and hurts actual people with disabilities too.

Monday, August 4, 2014

These Wolf Among Us Cosplay Pics Will Blow Your Mind

These cosplay costumes by the team of ZuumsCosplay & Lupin Cosplay, with photography by Michael Dominguez Photography are so incredible, I'm just going to let the pictures to the rest of the talking.

Feast your eyes on the incredible Beauty & Bigby Wolf from the amazing Telltale Games "The Wolf Among Us" turned heads everywhere at the Japan Expo in Paris, France recently:



nadiaoxford:

one-handsome-devil:

thekimmeh:

spirit-of-the-trees:

wantedlupin

ARE YOU FUCKING KIDDING ME!?

goddamn it now I want to do something like this

Holy shit what

awww needed just one more Wolf…(this is amazing work though!)

nadiaoxford:

one-handsome-devil:

thekimmeh:

spirit-of-the-trees:

wantedlupin

ARE YOU FUCKING KIDDING ME!?

goddamn it now I want to do something like this

Holy shit what

awww needed just one more Wolf…(this is amazing work though!)

nadiaoxford:

one-handsome-devil:

thekimmeh:

spirit-of-the-trees:

wantedlupin

ARE YOU FUCKING KIDDING ME!?

goddamn it now I want to do something like this

Holy shit what

awww needed just one more Wolf…(this is amazing work though!)

nadiaoxford:

one-handsome-devil:

thekimmeh:

spirit-of-the-trees:

wantedlupin

ARE YOU FUCKING KIDDING ME!?

goddamn it now I want to do something like this

Holy shit what

awww needed just one more Wolf…(this is amazing work though!)

Friday, April 11, 2008

Holy Crap! HOmestar Runner Game To Be Released On The Nintendo Wii!


The above concept art by Strong bad.

Yes, your dreams of a Homestar Runner video game have now come true!

The WiiWare/PC game "Strong Bad's Cool Game For Attractive People" is a joint collaboration between Mike and Matt Champman (the creators of Homestar Runner) and Telltale Games (the brains behind the Sam and Max adventure game series).

From the official site:

These are story games, with weird plots and tons of dialogue conceived through a mind-meld between the guys who make the Homestarrunner.com cartoons and the team who brought you Sam & Max Seasons One and Two. In each SBCG4AP episode, you take control of Strong Bad and interact with other characters in beloved locations such as Strong Bad's basement, Bub's Concession Stand, and The Stick. Besides talking to other characters and messing with their minds, you'll also get to dress up in funny costumes, check email on Strong Bad's trusty Lappy 486, and play arcade-style mini games such as the timeless Snake Boxer 5.
Check out the official ad here:

http://homestarrunner.com/sbcg4ap.html

Check out the official trailer here:





That's it, between Michelle and I enjoying the hell out of Wii Tennis a few weeks ago, and THIS announcement, I'm sold. WE're getting a Wii with our rebate. :D

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