Ryan Estrada to write and draw a webcomic starring Frank the Goat that continued on for a few years before finally coming to an end in late 2008. In 2007, LiveJournal's parent company was sold to a Russian media group, SUP Media. Company operations were still based out of a California office, until 2016 when there was a sudden move of all of the site's servers to servers physically located in Russia. Not long afterwards, the terms of service for LiveJournal were updated to "comply with Russian law".
The new terms of service stated that all users are subject to Article 10.2 of the Federal Act of the Russian Federation No. 149, which dictates that blogs with more than 3000 daily visitors are classified as media outlets and may not be published anonymously, are responsible for the dissemination of unverified information, and are restricted from posting obscene language, or "extremist materials" and are subject to Russia's anti-gay laws. After Estrada listened to a Reply All podcast that put forth the case that SUP Media was doing this in order to help the Russian government crack down on reporters and critics of the government, he remembered that he still had the login credentials for the Frank the Goat Comic account. Even better, they still worked.
So he created and uploaded this comic to the official mascot comic account here, which as of this morning is still live on LiveJournal's site. You can listen to the Reply All podcast in question here.
Writing and musings from Shawn Struck on "geek culture" like video games, technology, web design, tabletop games and more.
Showing posts with label lgbt issues. Show all posts
Showing posts with label lgbt issues. Show all posts
Monday, July 3, 2017
Wednesday, June 14, 2017
Black, Queer & In Love: "Bingo Love" Comic Coming Soon
Black queer romance is not a common sight in comics. Tee Franklin, a black queer disabled comic book writer, has set to change that with her graphic novel "Bingo Love". "Bingo Love" centers on two teenage girls, Hazel and Mari, who meet when their grandmothers bring them along to a church bingo night. They become best friends in the 1960s, then fall in love, and then are forbidden to see each other by their families. Over the next couple of decades decades, the two friends reconnect and become closer as they get older.
In an interview with The Root, Franklin said that she felt this graphic novel was important because “...very rarely do we see queer people, women of color and elderly people in comics, so I knew I was taking a risk, but it’s been well worth it,People need to see that you can be LGBTQ and have a partner for life. We are all worthy of that happy ending, too.”
Some of her own life served as inspiration for the characters' struggles. Franklin explains that she was "...once married to a man and wasn’t fully out to my extended family until very recently. I definitely understand that there are black LGBTQ people out there like Hazel and Mari who feel that they have to hide their true selves from the world because of how society views them. I wanted to tell that story.”
Franklin is no stranger to boosting Black-creator comics, as she is the creator of the #BlackComicsMonth hashtag, but she was still overjoyed to see her work supported. "Bingo Love" was successfully crowd-funded via Kickstarter in March and is currently available for pre-order.
"Bingo Love" is written by Tee Franklin and drawn by Jenn St-Onge ("Jem and the Misfits", "Steven Universe", "Rick and Morty") and the art is gorgeous. Here's an a page:
To get the latest news and pre-order the graphic novel, you can visit the "Bingo Love" website.
In an interview with The Root, Franklin said that she felt this graphic novel was important because “...very rarely do we see queer people, women of color and elderly people in comics, so I knew I was taking a risk, but it’s been well worth it,People need to see that you can be LGBTQ and have a partner for life. We are all worthy of that happy ending, too.”
Some of her own life served as inspiration for the characters' struggles. Franklin explains that she was "...once married to a man and wasn’t fully out to my extended family until very recently. I definitely understand that there are black LGBTQ people out there like Hazel and Mari who feel that they have to hide their true selves from the world because of how society views them. I wanted to tell that story.”
Franklin is no stranger to boosting Black-creator comics, as she is the creator of the #BlackComicsMonth hashtag, but she was still overjoyed to see her work supported. "Bingo Love" was successfully crowd-funded via Kickstarter in March and is currently available for pre-order.
"Bingo Love" is written by Tee Franklin and drawn by Jenn St-Onge ("Jem and the Misfits", "Steven Universe", "Rick and Morty") and the art is gorgeous. Here's an a page:
To get the latest news and pre-order the graphic novel, you can visit the "Bingo Love" website.
Labels:
diverse creators,
diversity,
graphic novel,
kickstarter,
lgbt,
lgbt issues,
love,
poc,
queer folks,
race,
racism,
romance,
this is cool
Tuesday, May 30, 2017
Hollywood Still Way Behind LGBT & Racial Representation
Wrong. As this year's study shows, Hollywood is still way behind when it comes represention people that aren't white, straight, or male. in a study of 125 major film releases from major film studios, only 23 films included LGBT-identifying characters. That's just 18 percent.
Of those 22 films, 19 had a gay male character. Lesbian characters went from 23% in 2015 to 35% in 2016. 3 films had a bi character. Transgender representation in major Hollywood films last here clocked in at exactly one: a character played by a cis male actor as the butt of a transphobic joke.
Racial diversity in onscreen characters declined as well. From the LGBT characters of the last year, 48 of them were white (69%), nine were Black/African American (13%), four were Asian/Pacific Islander (6%) and one character was Latinx. Eight LGBT characters were identified as non-human.
The study also outlines a great thumbnail guide in looking at LGBT characters in films called the Vito Russo Test. A film passes the Vito Russo test if:
- The film contains a character that is identifiably lesbian, gay, bisexual, and/or transgender.
- That character must not be solely or predominantly defined by their sexual orientation or gender identity (i.e. they are comprised of the same sort of unique character traits commonly used to differentiate straight/non-transgender characters from one another).
- The LGBT character must be tied into the plot in such a way that their removal would have a significant effect, meaning they are not there to simply provide colorful commentary, paint urban authenticity, or (perhaps most commonly) set up a punchline. The character must matter.
Similar to the Bechdel Test, it's a fairly low bar to clear. Sadly, even the above reasonable standards aren't met by most films. As the study says:
Only 8 of the 22 (36%) inclusive major studio films passed the Vito Russo Test this year, the lowest percentage in this study’s history, compared to 11 of 20 (55%) inclusive films released in 2014, 7 of 17 (41%) in 2013, and 6 out of 14 (43%) inclusive films released in 2012. This is a significant drop from the previous year when just over half of the inclusive films passed. There is clearly much room for industry improvement. More films need to include substantial LGBT characters that pass this simple test.
Labels:
analysis,
case studies,
character stories,
diversity,
film,
glaad,
hollywood,
lgbt,
lgbt issues,
media,
race,
racefail,
representation
Tuesday, May 16, 2017
100 Must Read LGBTIA YA Novels
Signal-boosting a great resource that writer Casey Stepaniuk has compiled a very detailed list of 100 LGBT-focused young adult novels. While it's, by her own admission, not meant to be a complete list, it's certainly an extensive one. Each novel has link to purchase, a synopsis and review and details on its representation.
Regarding the list she compiled, Stepaniuk took care to be as thorough and as inclusive as possible:
Regarding the list she compiled, Stepaniuk took care to be as thorough and as inclusive as possible:
As far as I know, I’ve included all the YA books with intersex and asexual content that exist (in English, anyway). I’ve omitted some trans YA written by cis authors that has been flagged by trans readers as problematic but I aimed to include every trans YA written by a trans author. One last thing: this list includes 36 books by and about people of color (there are additional ones that feature characters of color but are by white authors), all of which have an asterisk next to them so you can easily spot them. Those books were EXTRA hard to find. This is my call on the publishing industry to PLEASE consider intersectionality when publishing LGBTQIA books and to prioritize queer and trans authors of color telling their own stories!Here's the full list.
Labels:
asexual,
bi,
books,
gay,
intersex,
lesbian,
lgbt,
lgbt issues,
list,
novels,
representation,
trans,
writing,
YA,
young adult
Friday, November 18, 2016
WLW Ask: Where Are Queer Butch Women In Video Games?
In the media landscape of video games, there has been a noticeable rise in the amount of visible queer characters in everything from indie games to AAA big-budget titles. Queer men have a number of different types and portrayals, from Grand Theft Auto's Gay Tony and Dragon Age's Iron Bull, to Mortal Kombat's Kung Jin and Dremfall Chapter's Kian Alvane.
But when it comes to queer women, Femme Hype's Aria argues that there is much less diversity of representation, and that that women who love women are the poorer for it. As Aria explains:
SO I turn this over to you, dear readers. DO you have any game recommendations, indie, AAA or in-between, that feature butch heroes?
But when it comes to queer women, Femme Hype's Aria argues that there is much less diversity of representation, and that that women who love women are the poorer for it. As Aria explains:
As much as gamers should applaud the industry as a whole making those steady strides to create women who are not sexualized for men, one of the hard points of women that have yet to be presented in games at all is ardent female masculinity, especially within the context of butchness as a trait in women... we have very few characters in the gaming industry who would fit a description of “butch.”
Though their butch-ish coding may be recognizable to many players, these women are not in games that explore their characters’ stories or personalities, much less their sexualities, leaving any possible hope of butchness up to speculation and easily written off due to their environments and not their specific expression of their sexuality. Indeed, in may of the games in the FPS genre where some of these more “masculine” women exist, players can only speculate about the romantic and sexual modalities of these women—if their lives are explored at all—as the main men usually have their romantic lives explored.Some would argue (though it's an argument I've only seen put forward by men-- well-meaning or otherwise-- that explicitly coding a woman character as butch could be reinforcing stereotypes. As Aria points out, however, this argument is rather lacking:
The absence of these types of women is not a testament to the gaming industry being uncharacteristically sensitive to queer stereotypes, it’s a testament to how female masculinity is rarely presented at all—and that, in fact, it must be overcompensated through clear heterosexuality. Not only does this prevent diverse representations of women, it upholds standards of women made for consumption by men. Having more butch bisexual or lesbian characters would subvert those standards and create a wider landscape of women for everyone to enjoy and admire.
SO I turn this over to you, dear readers. DO you have any game recommendations, indie, AAA or in-between, that feature butch heroes?
Labels:
diversity,
gaming culture,
gay,
lesbian,
lgbt issues,
queerbaiting,
representation,
video games,
wlw
Monday, May 25, 2015
Stupid Sexy Loki: The Problem With LGBT Villains
So when Loki: Agent of Asgard was announced, hot on the heels of the first Avengers movie taking heaters by storm, Andrew Wheeler noted something about how it could all go down, at least within the Marvel comics universe:
Good news; Marvel is launching a new ongoing series with an LGBT lead character. Loki: Agent of Asgard debuts in February from the creative team of writer Al Ewing and artist Lee Garbett, and Ewing confirmed via Tumblr that the lead character will not only be portrayed as bisexual –but be able to change gender. Bad news; Loki is not exactly a good guy. He’s a trickster, a manipulator, a supervillain. He’s also the second bisexual male to get his own ongoing book at Marvel, and here’s the problem; the other one was Daken, son of Wolverine, and he was also a trickster, a manipulator and a supervillain.
So why was that a big deal? As Wheeler, points out, it's a well-worn storytelling trope with some unfortunate implications in what it draws upon in the name of creating dramatic tension or offering what it attempts to frame as some sort of ambiguity:
So does that meant that queer characters can't be villians? Wheeler says no, but...
Good news; Marvel is launching a new ongoing series with an LGBT lead character. Loki: Agent of Asgard debuts in February from the creative team of writer Al Ewing and artist Lee Garbett, and Ewing confirmed via Tumblr that the lead character will not only be portrayed as bisexual –but be able to change gender. Bad news; Loki is not exactly a good guy. He’s a trickster, a manipulator, a supervillain. He’s also the second bisexual male to get his own ongoing book at Marvel, and here’s the problem; the other one was Daken, son of Wolverine, and he was also a trickster, a manipulator and a supervillain.
So why was that a big deal? As Wheeler, points out, it's a well-worn storytelling trope with some unfortunate implications in what it draws upon in the name of creating dramatic tension or offering what it attempts to frame as some sort of ambiguity:
That’s the role that the queer villain plays; a threat to the “correct” order, intrinsically maladjusted to the way the world works. It’s a fear that manifests in the real world in dangerous ways. Being gay, bi or trans has too often been presented as a threat; to children, to marriage, to public health, to everything sacred, up to and including God and democracy... Otherness is also one reason why queer kids struggle so much with their identity. Not only does the perception that their existence is a challenge to the status quo make them a target, but being gay, bi or trans often means they feel cut off from the ways of life they’ve been raised to cherish as normal. Works of fiction that draw a parallel between queerness and wickedness can perpetuates that alienation.
So does that meant that queer characters can't be villians? Wheeler says no, but...
The very qualities that can make an LGBT character seem dangerous and transgressive can also make them glamorous and seductive. Yes, queer identities have established cultural value as signifiers of deviancy, but they also have value as signifiers of radical reinvention, of rock and roll. That’s really the same quality through a different lens.Now that that the series has come (and some would say, gone as the lead-in to the new Secret Wars), though, have these worries borne fruit? I caught issue one and two when they first came out and was very impressed.
Labels:
accountability,
avengers,
comic books,
diversity,
lgbt,
lgbt issues,
loki,
marvel
Wednesday, August 13, 2014
Star Trek Author: "We Must Strive for Diversity in SF/F"
| Cover image courtesy of Pocket Books |
In addition to having a well-written cast of characters both main and incidental, the diverse spectrum of characters is well-represented. There are plenty of black people, people of color, gay characters, characters of faith as well as skeptics, and plenty of call-backs and calls forwards to other moments in the series. And none of these characters suffer from "tokenism". They are are relevant to the plot, which manages to weave cosmic shattering forces and threats to the Federation among other themes like struggling with depression, addiction, the role of a free press in society, classified warfare, and morality.
I'm on the 8th and final book, and I'm going to be a little sad to see the series end, myself, because I've grown invested in both the setting and the characters-- something I certainly wasn't expecting when I first picked up the books for a little light reading during my commute!
Though the Vanguard series ended a few years ago, author David Mack still gets email about it from readers every week. One reader wrote him to let him know that after Mack included a Vulcan woman who is (gasp!) a lesbian, that reader would never buy a book from him again! Mack responded on his own blog, and the response is awesome. An excerpt:
If he thinks the fear of alienating a few closed-minded readers is going to stop me from writing stories that feature and promote characters of diverse backgrounds—including LGBTQ characters, persons of color, and people who belong to ideological or philosophical minorities—he must be out of his mind...
...[W]e’ve tried to make our literary dramatis personae more closely resemble the people of Earth. We’ve tried to include more people of African, Asian, and Southeast Asian ancestry than were seen in the televised and feature-film stories. We’ve tried to incorporate characters who hail from many cultures and viewpoints. We’ve tried to imagine a future in which people of all faiths have learned to live in harmony with people of other creeds as well as those who prefer to lead purely secular lives.
We’ve tried to depict a future in which people’s gender identities are no longer limited to some arbitrary binary social construct, but rather reflect a more fluid sense of personal identity.
I will never be made to feel shame for doing this.
You can read the entire post here.
Labels:
david mack,
diversity,
fantasy,
lgbt,
lgbt issues,
media fandom,
representation,
sci-fi,
star trek,
vanguard
Thursday, July 31, 2014
Critical Failure: WotC Employed Toxic Harassers As Consultants On New D&D

I take it all back.
The blog Fail Forward details how beneath the positive press for its inclusive language, the latest edition of D&D also counts among it consultants two men that have a long history of engaging in harassment, homophobic and transphobic behavior: RPGPundit and Zak S.
Seeing their names there in black and white was just too much, and people began to speak out. Most did so in private, others posted publicly but without naming names. This, I became aware, was because anyone who criticized the pair found themselves subjected to harassment, abuse and real world stalking... This is where Zak excels. He has in the past posted lists of people who he feels have displeased him in some way, complete with their real names. Those people then lists find themselves subjected to sustained campaigns of harassment.
...
While this behavior is alarming, it the choice of victim that is the most telling. These attacks nearly always target women and LGTBQ individuals, mostly freelancers and independent designers. Zak and Pundit have taken pains to defend themselves against accusations of transphobia, but I know several trans people who their fans have attacked and harassed. Zak described one of them as ‘mentally ill’, both he and Pundit told others they would be better off committing suicide. Recently, in a post defending Zak and accusing his detractors of misogyny, his girlfriend attempted to out a trans designer.
The anonymous tumblr Problematic Tabletop started cataloging some of their more public behavior. Fresh waves of hate mail forced designers to delete and hide social media accounts to escape. At the same time Zak put his setting book on sale, using promotional quotes consisting of people calling out his behaviour. This was not unusual, Zak’s business model revolves around publicly being a jerk. He is, quite literally, a career bully.Eventually, Mike Mearls, the lead designer of the newest edition of D&D, asked for people to come to him privately with any stories of harassment on the part of Zak S. and the RPGPundit had engaged in. Days later, Mike Mearls said that he considered of the claims didn't matter, because he couldn't find any evidence of either man using explicit slurs, so the matter was closed as far as he was concerned.
Meanwhile, Zak was publicly speaking on Mearls’ behalf, saying that WOTC had found the claims against him to be baseless. Those who sent Mearls information began to panic, had he just shared their complaints with their harasser? Mearls responded that he had told Zak the claims were baseless, but hadn’t shared any names or details with him. Nevertheless they were not pleased, nor did they feel safe. Why had Mearls consulted with Zak before replying to them? Why was it more important to re-assure Zak he was in the clear than respond to allegations of harassment? Mearls again replied, saying that he was not taking the accusations seriously because some of the people stating them were members of the Something Awful forums... Meanwhile, The RPG Site, operated by someone Mearls hired as a consultant, currently contains such topics as: “Bruce Baugh can go fuck himself with a rusty spoon”, “Why I dislike feminism” and a thread defending the use of the word ‘Jap’ in WW2 settings...
In investigating this story I heard the same tales over and over again. The RPG community is small enough that almost every woman, person of colour or LGTBQ individual seems to have had a run in with Zak or Pundit. The only reason I hadn’t heard about this before is because they are too afraid to speak out. Discussions happen in private, or with the names left out, because both Zak and Pundit are infamous for googling their own names and attacking their critics. Zak even now tries to portray these allegations as prudish conservatives out to smear him due to his involvement in pornography. Yet for that to be true almost every marginalised voice in the RPG community would need to be part of a secret right wing conspiracy. At a certain point you have to accept that that is implausible.WotC has not made a public statement on the matter. All communication has been through private emails and a now-deleted G+ discussion. It's been nearly a month since this brought to light. WotC has been content to soak up praise and admiration for using inclusive language, but wants to dodge responsibility for using two poisonous people as consultants for that same new edition of D&D.
You don't get to have it both ways. Inclusive language has to accompany inclusive behavior-- otherwise, you're doing nothing but paying lip service with empty words.
Shape up, WotC.
Labels:
criticism,
D and D,
DnD,
dungeons and dragons,
fandom,
feminism,
harassment,
homophobia,
inclusiveness,
lgbt,
lgbt issues,
outrage,
rpgpundit,
trans issues,
transphobia,
WotC,
zak s
Wednesday, July 23, 2014
D & D & D (Dungeons & Dragons & Diversity)

Among the mechanics changes and rewrites and other things that come with a new release of a tabletop system come another welcome change in both the free and full price version: an explicit welcome of diversity! In the character creation section, the rule-set encourages players:
"Think about how your character does or does not conform to the broader culture's expectations of sex, gender, and sexual behavior... You don’t need to be confined to binary notions of sex and gender. The elf god Corellon Larethian is often seen as androgynous or hermaphroditic, for example, and some elves in the multiverse are made in Corellon’s image. You could also play a female character who presents herself as a man, a man who feels trapped in afemale body, or a bearded female dwarf who hates being mistaken for a male. Likewise, your character's sexual orientation is for you to decide."
Dungeons and Dragons has attracted players from all walks of life for ages, and in a nerd culture that can often feel ignorant of, or even downright hostile to, players from marginalized groups, seeing an unapolgetic and matter-of-fact welcome to this player base in the game instructions itself is awesome. Kudos to WotC!
Friday, July 18, 2014
Free Game Spotlight: Trans Life Simulator
RC released "A Passing Glance" for the QUILTBAG Jam this week. It's a quick and simple text based game where you play as a young trans person trying to buy some underwear. It was made with the intention of showing cis people what it’s like to be trans. You can play as a trans girl, trans boy, or a nonbinary person.
It’s short, so you can play it multiple times for different paths. There are several paths, some better, some worse; if you’re easily triggered by dysphoria or transphobia, you may want to avoid this game. Some paths are safer than others, depending on how well you pass. Trigger warning for homophobic/transphobic slurs, transphobia/transmisogyny, slurs, misgendering, and possible violence.
It’s short, so you can play it multiple times for different paths. There are several paths, some better, some worse; if you’re easily triggered by dysphoria or transphobia, you may want to avoid this game. Some paths are safer than others, depending on how well you pass. Trigger warning for homophobic/transphobic slurs, transphobia/transmisogyny, slurs, misgendering, and possible violence.
Labels:
browser games,
free games,
lgbt issues,
spotlight,
text games,
trans issues
Thursday, July 17, 2014
Free Game Spotlight: Coming Out Simulator 2014
Described as a "semi-autobiographical game", the game starts with the narrator in the present day, and after an opening conversation switches to 2010. It's the night after Nicky and his boyfriend have have come back from watching Inception, and Nicky is encouraged to come out of the closet to his parents. The dialog in the game is shown in text message format, and every action and dialog choice is remember and has an outcome on parts of the game.
It's engaging, emotionally affecting, and as short as it is, rewards replay at least once, even if there isn't really a way to "win". In fact, Case describes it as a "game about half truths":
"I realize now, my game is about half-truths. It's that tension between needing to be who you are, and hiding that so you can get by day-to-day. It's about living that double-life, that double-consciousness, always aware what others think of you. It's a mix of truth and lies...
My game is emotionally authentic, and factually inaccurate. I wouldn't have been able to make something so personal if I didn't also make it somewhat impersonal. Actively acknowledging that all the characters, including past me, are semi-fictional. To get up and close, I needed that distance."As Nicky Case has done with previous games, the entire source for the game has been released on GitHub.
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