Showing posts with label legend of zelda. Show all posts
Showing posts with label legend of zelda. Show all posts

Friday, June 5, 2015

Second Quest-ions: New Comic Examines Game Culture

In 2013, the FPS BioShock Infinite was released to widespread accolades and high reviews at nearly every major gaming website and publication. Many of the reviews talked about how Bioshock Infinite not just met, but exceeded expectations for a sequel... without really asking questions about what shaped those expectation in the first place. Tevi Thompson published a piece called "On Videogame Reviews" where he used the accolades and acclaim the game was given in reviews to function as a jumping off point for a critique of gaming culture, video game narratives, and the culture in society in general and gaming in particular and the narratives they present at large. Near the midpoint, he observes that:
“The straight white male gamers so untroubled by BioShock Infinite, whose ideology and privilege are in fact perfectly reflected in it, are just not up to the task of reviewing on their own. Their subjectivities betray complicity. It’s a dead end, the good old boys speaking to their bros, and only by diversifying in every way possible can the review community thrive... This means more women, more people of color, more queer and transgender folks, more reviewers from diverse social, economic, and cultural backgrounds that don’t neatly fit the lifelong gamer mold. Not simply because we need reviewers to match the shifting demographics of those playing games, but because diversity is of clear and obvious value to any community and any discourse.”
These are obviously questions and observations that stuck with Thompson, and it's evident in his comic Second Quest, which combines Thompson's writing with the art of video game Braid and the webcomic "A Lesson Is Learned But The Damage Is Irreversible" David Hellman. It's a love letter to the Legend of Zelda mythos, with lush visuals and writing that makes some sharp insights, too. The narrative arc of the comic tells a story that also asks us to reflect on What is the how being told that the hero is a guy rescuing a girl, how the hero is always just, how systems perpetuate themselves even as they try and follow a world narrative. As they put it, Second Quest aims to be a "...tale of enchanting surfaces and not-so-secret darkness, one that questions the common legends we tell about our kingdoms, our people, ourselves".

It was crowdfunded successfully and released recently and between the engaging story and the evocative art, is definitely a recommended read-- whether you're into video games, Zelda, sociological narratives or even just really well-drawn comic art. You can read samples, find out more about the comic, and buy it here.

What do you think, readers?

Wednesday, August 13, 2014

Robin Williams Officially Honored In World of Warcraft

Robin Williams
Image courtesy of PA Images/Yuki Mok/PA Archive
Following the passing of actor and comedian Robin Williams earlier this week, tributes have poured in across the globe, and across all forms of media, from career retrospectives on television to celebrities tweeting and writing essays on Facebook. The most surprising tribute to Robin Williams so far though is one announced by Blizzard earlier yesterday evening: Robin Williams will be immortalized as an NPC in World of Warcraft.

Williams was an avid video game player, counting Call of Duty, Wizardry, Half-Life and the Portal series among his favorites. He also was way into the lore behind the Warcraft franchise, especially of Warcraft 3's single player campaign. Acording to a petition by WoW players addressed to Blizzard campaigning for a tribute to Williams to be put in the game, he had a character on the Mannoroth server, and "was something of a troll in trade on good days or when anonymity allowed..." him the luxury of tweaking players in the chat channel. The petition went on to request that Blizzard honor the comedian's love for the game and its lore by memorializing him in the game as a non-player character.

A little more than a day later, Technical Game Designer Chadd Nervigg announced on Twitter that Blizzard was working on it.

In that vein, a similar petition has been addressed to Nintendo, asking that a character in the upcoming Legend of Zelda game for the WiiU have a character named "Robin" in tribute. This request might not be as out of left field as you think. While Williams was an avid PC game player, he was also an ardent fan of Nintendo's Legend of Zelda series-- so much so that he named his daughter, Zelda Williams, after Princess Zelda. He even appeared in 2 advertisements for Legend of Zelda: Ocarina of Time 3DS alongside his daughter:





As of this writing, the change.org petitions had nearly 6,000 signatures.

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