Last year, I shared a bit about the history of fan videos and the culture and people who make them. Today I want to share an amazing fan video from Heroes Fan Productions titled "The Greatest Teacher Failure Is" that focuses on the legacies of both Yoda and Luke Skywalker. It's a great display of masterful editing and music choice that examines the ways that Luke Skywalker and Yoda both attempted to shape new Jedi for the Jedi Order and how they both failed, and what to learn from it. It's by turns bittersweet, reflective, and uplifiting.
You can watch it here:
A tip of the keyboard to user motherboxing for cluing me in to this video's existence.
Writing and musings from Shawn Struck on "geek culture" like video games, technology, web design, tabletop games and more.
Showing posts with label video. Show all posts
Showing posts with label video. Show all posts
Friday, May 11, 2018
Wednesday, July 19, 2017
Vidders: History, Heroes Of Media Fandom & How To Be One Too
In what's one of the more novel uses of github I've seen in a while, lim, a fan artist whose work was recently shown at the Vancouver Art Gallery has released one of the definitive histories of early media fandom: Videlicet.. Like much of early media fandom in sci-fi and fantasy, its early pioneers were women. Not only does the zine look back at the past with profiles of prominent vidders, it also helps forward the future by presenting a DIY guide for your own fanvids.
Let's back up a bit. What is vidding? Vidding began in the mid-70s, after the original Star trek series went off the ait. Trekker Kandy Fong synced Star Trek stills sold to collectors, projected them on a slide projector, and synced the stills with music from a cassette player. This was the earliest version of fan-made music videos, called "vids", and vidding was often done live. For years, vids were only shown at fan conventions. While the VCR's widespread use made vidding more accessible, it still required extensive technical skill, often requiring daisy chaining VCRs together, splicing in footage and audio from many different source on-the-fly and as you needed it. Even with the rise of broadband connections and media sharing sites like YouTube, vidding still remains grounded in smaller communities, curated experiences, and smaller, more intimate exhibitions.
Videlicet covers a LOT of ground, so while I encourage a deep dive, I want to share two of my favorite parts of this zine:
- Sound and Story, an essay about sound work in vidding and in the popular Marvel fanvid 'Glitter and Gold'
It’s the soundwork that emphasizes their physicality of the characters, reminding us of the opening lyric of flesh and bone; we are cued not to think of these superheroes as 2-D comic book cutouts but as real three-dimensional bodies. The sounds of human effort are layered into the music with perfect synchronicity, so that we hear grunting, the crunch of bone, the crack of gunshots – things that mark the collision of people and things in a way that makes the fighting feel real; we can feel it in our teeth.
- Lyrical Interpretation, demonstrating lyric/clip connections through example:
Dissecting lyrical interpretation is making the brushstrokes visible. Picasso did not paint the world as he saw it. He painted it as he processed it in the same way that vidders do. Vidding is a lie that makes people see the truth. When working through a lyrical interpretation of a vidsong, aim to make choices that strengthens that truth you are trying to vid and let that drive the lyrical interpretations.
Readers, do you have any favorite fanvids? What was your favorite part of Videlicet? Have a fanvid you'd like to promote? Sound off in the comments!
Labels:
art,
DIY,
fandom,
fanvids,
history,
it came from youtube,
lim,
marvel,
marvel movies,
media fandom,
pop culture,
process,
star trek,
this is cool,
vidding,
videlicet,
video,
women kicking ass,
zine
Monday, May 15, 2017
VIDEO: Fan Makes Working Cortana Hologram In Real Life
Sure, you might be a big Halo fan. You've beaten every game in the franchise, have series-accurate battle armor and Master Chief pajamas. You've still got nothing on this brilliant tinker and fan. Microsoft named its virtual assistant program, Cortana, after the AI that assists Master Chief over the bulk of the Halo series. But Micosoft's virtual assistant existed only as a disembodied voice on your device of choice. Until now, because this guy and his wife teamed up and made a freakin' working holographic Cortana! Check it out:
Labels:
3D,
cortana,
DIY,
future,
halo,
it came from youtube,
microsoft,
this is cool,
video,
video games
Monday, May 8, 2017
VIDEO: What The Heck? Nintendo PlayStation Console Brought To Life!
About two years ago, one of the original Nintendo Play Station prototypes was found after it was purchased in a bankruptcy auction of the assets from a software company. The protype was tested, and while the top-loading test cartridge of the unit worked, the CD-ROM drive didn't work, nor did the audio output. Vlogger and console model Ben Heckerdorn, aka Ben Heck, got his hands on this prototype unit in July of last year, and did a meticulous disassembly, tear-down, documentation and reassembly. He was able to get a lot of information on the inner workings of the system and was able to determine that while the Super Nintendo part of the console still worked, but the CD-ROM drive was completely self-contained and seemed to require some sort of boot disc to access the audio output or anything else on the CD. A little while later, gaming enthusiast site Retro Collect announced that an anonymous source sent them the necessary boot disc.
With the final piece of the puzzle in place, Ben Heck got to work, and with a little bit of hard work, a little bit of luck and a lot of engineering analysis, he was able to get the prototype working and even ran a homebrew game on it. Check out the whole video here:
Labels:
cd-rom,
game mechanics,
history,
it came from youtube,
nintendo,
prototype,
snes,
sony,
super nes,
this is cool,
video,
video games
Monday, April 24, 2017
"So Goth, I Was Born Black": Screamin' Jay Hawkins & Goth Music
Musician Jay Hawkins originally had the idea to record "I Put A Spell On You" as a slow, mournful blues ballad. The original, un-issued version recently surfaced on YouTube:
If the above version was what had been originally issued, the world would have missed out on a song that laid the foundation for Shock Rock and Goth music. Without "Screamin'" Jay Hawkins' raw power, deep-throated growls and groans and powerful operatic delivery, it would have flown under the radar. It certainly would never have been picked as The Rock and Roll Hall of Fame's 500 Songs that Shaped Rock and Roll and not been covered by artists ranging from Nina Simone to Credence Clearwater Revival to Nick Cave. It turns out, however, that Hawkins' recording session of "I Put A Spell On You" that influenced rockers from Alice Cooper to Rob Zombie ended up happening completely by accident. As the book "All Music Guide to the Blues: The Definitive Guide to the Blues" recounts in Hawkins' own words, it all happened because the producer for Okeh Records brought along a bunch of food and alcohol for the band and Hawkins gave the recording session a go when he was three sheets to the wind:
For a song that's been so influential and had dozens of covers, debates over which version is best still rage on today. Do you have a favorite, or can nothing stack up to the original? Sound off in the comments and share your favorite!
If the above version was what had been originally issued, the world would have missed out on a song that laid the foundation for Shock Rock and Goth music. Without "Screamin'" Jay Hawkins' raw power, deep-throated growls and groans and powerful operatic delivery, it would have flown under the radar. It certainly would never have been picked as The Rock and Roll Hall of Fame's 500 Songs that Shaped Rock and Roll and not been covered by artists ranging from Nina Simone to Credence Clearwater Revival to Nick Cave. It turns out, however, that Hawkins' recording session of "I Put A Spell On You" that influenced rockers from Alice Cooper to Rob Zombie ended up happening completely by accident. As the book "All Music Guide to the Blues: The Definitive Guide to the Blues" recounts in Hawkins' own words, it all happened because the producer for Okeh Records brought along a bunch of food and alcohol for the band and Hawkins gave the recording session a go when he was three sheets to the wind:"[The producer] got everybody drunk, and we came out with this weird version … I don’t even remember making the record. Before, I was just a normal blues singer. I was just Jay Hawkins. It all sort of just fell in place. I found out I could do more destroying a song and screaming it to death.”Serene Pristine has a great essay on how when Hawkins went from just plain ol' Jay Hawkins to "Screaming" Jay Hawkins, kicked off the Shock Rock aesthetic and can truly be called the Grandfather of Goth Music.
For a song that's been so influential and had dozens of covers, debates over which version is best still rage on today. Do you have a favorite, or can nothing stack up to the original? Sound off in the comments and share your favorite!
Wednesday, April 19, 2017
The Last Game I Make Before I Die: Crashland Dev's Amazing Talk
Friday, December 9, 2016
Retro Video: Classic DOS-era Art Step By Step
For your morning retro-game pleasure, I humbly present to you the following: A video from the wonderful channel "DOS Nostalgia"containing time-lapses of all of the background art from a Sierra On-Line classic "The Colonel's Bequest". Until the widespread adoption of VGA color modes in computer monitors, the designers at Sierra stored background art for their games in a special vector format.
One especially neat thing about this format (at least if you're a behind the scenes graphic design nerd like I am) is that the background screen art can be displayed and drawn in a sort of step by step fashion-- essentially letting you see just how it was imagined, laid out and created by the game's artists. All in all, it's a fascinating peek at the artistic process in an otherwise long-lost game format.
Please enjoy this gorgeous, dark, and detailed art set to the beautiful MT-32 music from the game below.
One especially neat thing about this format (at least if you're a behind the scenes graphic design nerd like I am) is that the background screen art can be displayed and drawn in a sort of step by step fashion-- essentially letting you see just how it was imagined, laid out and created by the game's artists. All in all, it's a fascinating peek at the artistic process in an otherwise long-lost game format.
Please enjoy this gorgeous, dark, and detailed art set to the beautiful MT-32 music from the game below.
Thursday, December 8, 2016
Helluva Composer: Behind The Music of DOOM and more
PC Gamer has a great interview (and over-view) of the work of Mick Gordon, who most recently won praise for the bone-crunchingly, demon-slayingly hard rocking soundtrack to the recent DOOM reboot. As they introduce him:
“Back when Bethesda and id Software were making announcements about the recently rebooted Doom... [it was announced that] Mick Gordon was onboard to compose the soundtrack His work on Wolfenstein: The New Order and Killer Instinct is cherished among those games’ playerbases, and the intensity of both owe a lot to his anarchic (but still impressively subtle, when it needs to be) approach to getting visuals and music swinging to the same beat. Based in Australia, Gordon’s been around for a while. He’s worked on two Need For Speed games, as well as Shift 2 Unleashed and ShootMania Storm, to name a few examples. Currently he’s working with Arkane Studios on its Prey reboot, which—as he relates below—will mark a departure from his recent, foot-to-the-floor audio rampages.”I'm not kidding about the DOOM soundtrack being awesome. One of the few complaints about the handling of the game's release was "why wasn't the soundtrack released on day one with the game?"-- though that was eventually rectified with the release of an official soundtrack. Gordon himself released an in-depth look at his process behind the music in a two part video series on his official youtube channel, available below:
Tuesday, August 2, 2016
Science YouTubers' Tribute To Hamilton
No, no, not not the politician Hamilton-- the scientist Hamilton. They do use a pretty awesome homemade acapella cover of the first song from the play Hamilton to do it, though. It's arranged well and diversely cast, too, Check it out!
So what did William Rowan Hamilton discover? He discovered quaternions, which are an extension of complex numbers: rather than just one number (i) that equals -1 when squared, these use thee (i,j,k). Also in that formula, multiplication is no longer commutative (the order in which things are multiplied matters, so a times b is not the same as b times a). They can be used to represent rotations.
So what did William Rowan Hamilton discover? He discovered quaternions, which are an extension of complex numbers: rather than just one number (i) that equals -1 when squared, these use thee (i,j,k). Also in that formula, multiplication is no longer commutative (the order in which things are multiplied matters, so a times b is not the same as b times a). They can be used to represent rotations.
Labels:
hamilton,
it came from youtube,
math,
music,
musical,
nerds,
science,
video,
willian rowan hamilton
Tuesday, January 26, 2016
Video: Diversity Makes Cooler Games For Everyone
Youtuber MrBtoungue took a break from his usual fare to expound upon the biggest complaint had had about gaming in 2015: it wasn't diverse enough. How did that affect him, a dude who described himself as "a comfortable cis white male with a lump of coal where my heart should be"?
Part of the reason is that two of his favorite games of the year, the Witcher 3 and Bloodbourne, could only have happened as unique products of their respective developer's times and culture. As he puts it, diversity is an asset:
Part of the reason is that two of his favorite games of the year, the Witcher 3 and Bloodbourne, could only have happened as unique products of their respective developer's times and culture. As he puts it, diversity is an asset:
I see something like an undiscovered country's worth of talent. Right here, within our own borders, a country full of people who want to make and play games-- and would be making and playing games in greater numbers if we didn't keep throwing obstacles in their path. I always wonder over the years how many From-Soft's-worth of talent we've driven off by us constantly asking to see their tits. How many projects' worth of creativity have we driven off with behavior that's racist or homophobic and transphobic or just generally abusive?
The cost of unequal representation and games is not only unfairness but wastedpotential.
You can watch the entire video below:
Friday, January 15, 2016
DIY Kill-Bot: A.I. Plays Dark Souls PVP
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| Description: A screenshot of a giant headless rock creature (golem) kicking an armored knight square in the butt. Heehee, butt. |
What's really interesting to me, coming at it from a non-technical viewpoint, is how much of this project was complicated by the fact that for all the strategy talk surrounding Dark Souls, the system is a closed system, making it sort of akin to trying to peer into a sealed black box. As he explains, he had to pretty much reverse-engineer the game:
In order to have the AI do anything, i needed to be able to feed it data about the game state. The simplest and most direct way of doing this is would be to have it watch various variables in the game code, such as the enemy's x and y location, and then use that with the AI logic. However, since the game's code isn't open source, i needed to reverse engineer anything i wanted to use.Ok, so maybe that doesn't sound that surprising, right? Just point a program at a game, observe it crunch some numbers, and you're done? As it turns out, writing a bot to play against a human is really tricky-- and not just because us humans can be highly illogical. Nope, Metal Crow had to teach the bot to avoid backstab damage, and he had to create a sort of neural network to do it. He explains:
{In PVP]...the primary combat isn't standard attacks, but the backstab metagame. This is a beautifully complex mechanic, which allows players to instantly damage another player if they manage to get behind them and close to their back. Unlike standard attacks, an AI cant dodge this very simply, because it is executed instantaneous, there's no windup the AI can see and roll away from. The backstab metagame with humans revolves around identifying if a person is about to go for a backstab, then dodging it or countering it ahead of time. Unfortunately, even though I can easily identify backstab attempts when I play, I cannot for the life of me translate it into discrete logic. Its just something I know from experience, I cant really explain it. However, it is vital the AI be able to detect and dodge backstabs, so I needed to figure out a way to teach it.So how well does it work? You can watch a teaser video of it in action below:
Wednesday, January 13, 2016
Everything Old Is New Again: Video Through 136 Yr Old Lens
French photographer Mathieu Stern has a fascinated series called "The Weird Lens Challenge" on his youtube channel, and he recently shared what I think is his most fascinating experiment yet. He look a large-format stationary camera from the 1800s, carefully removed the iris lens, mounted it on his Sony A7II camera, and then posted the video results, which you can watch below:
How well did it work for him? Well, as Stern tells it,
How well did it work for him? Well, as Stern tells it,
"The lens is incredibly sharp for a 136 years old simple metallic lens, from my test it’s even sharper than most of my modern Canon lenses, the results are amazing … but it also gives some strange lens flares and light leaks that are pretty dreamy".He also took some still images with the lens, which you can take a look at here.
Labels:
it came from youtube,
movies,
photography,
sony,
video,
vintage
Friday, July 17, 2015
Wander Over Yonder Crew Explains WHY They Go On Hiatus
... and teaches everyone a little bit at all the various people, places and processes that go into just ONE 11-minute cartoon in this fun, zippy and funny little video here.
Friday, July 10, 2015
New Trailer For Floyd Norman: An Animated Life
Floyd Norman made history when he stepped on the Disney lot 58 years ago as the studio's first African American animator. He's been a Disney writer and storyboarder on everything from "The Jungle Book" to "Mulan" and everything in between. He maintains a fascinating blog, and now a documentary based on his autobiography and reflection on his time spent at Disney is soon to be released.
Labels:
animation,
disney,
floyd norman,
people of color,
video
Thursday, June 18, 2015
Space Weird Thing: Charming Take On David Bowie's "Space Oddity"
Randall Munroe draws funny pictures. He also writes books. One book he wrote is named "Thing Explainer: Complicated Stuff in Simple Words" and is all about explaining large ideas using only the ten hundred most used words. On YouTube, one group of people who like music and the funny pictures with words he drew called "Up Goer Five" made "Space Weird Thing", a do it yourself moving picture with music to take on a David Bowie song. It is very well done and I wanted to share it with all of you, too!
Labels:
astrophysics,
david bowie,
it came from youtube,
music,
nasa,
outer space,
space oddity,
this is cool,
video,
xkcd
Monday, June 15, 2015
Mad Max: Fury Road In 60 Seconds
Hey all, I've been a little under the weather this weekend I'll be a bit busy the next day or so assisting my Roommate To Be in getting up the new apartment,so posting might be a little light. In the meantime,please enjoy this excellent fan video which gives a succinct summation of Mad Max: Fury Road in just under a minute:
That's it. That's the movie, folks!
That's it. That's the movie, folks!
Wednesday, August 27, 2014
Check Out This Awesome Supercut of Video Games In Film
An oldie but I good I found while trawling youtube the other day, Slacktory has compiled a slick, entertaining 20 minute super-cut of memroable depictions of video games in movies:
Here's a list of the movies that appear: WarGames, Nightmares ("The Bishop Of Battle"), Shaun Of The Dead, The Beach, Tron, Joysticks, Night Of The Comet, Hollywood Hot Tub, The Avengers, Rancho Deluxe, The King Of Kong, Boyz N The Hood, Grosse Pointe Blank, Parenthood, Brainscan ,Terminator 2: Judgement Day, Fast Times At Ridgemont High, Freddy's Dead: The Final Nightmare, The Wizard, Wreck-It Ralph, The Last Starfighter, The Thing, The Hurt Locker, Adventureland, Cloak & Dagger, Airplane!, Snakes On A Plane, Toy Story, The Wrestler, Bloodsport, Jackie Chan's Street Fighter (City Hunter), Surf Ninjas, Ferris Bueller's Day Off, High School U.S.A., Midnight Madness, Back To The Future 2, Ghostbusters 2, 40 Year Old Virgin, Mallrats, Paul Blart: Mall Cop, Scott Pilgrim Vs. The World, Lost In Translation, The Karate Kid (2010), The FP, Superbad, Reign Over Me, The Wackness ,Swingers, Robocop 2, Wasabi, Juice, Inside Man, Crank 2, Dawn Of The Dead (1978), Superman III, D.A.R.Y.L., Encino Man, Jaws, Monster House, The Princess Bride, Rookie Of The Year, Teenage Mutant Ninja Turtles, Stay Alive, Soylent Green, Eddie Macon's Run, Jekyll & Hyde... Together Again, and Scanners 2.
Here's a list of the movies that appear: WarGames, Nightmares ("The Bishop Of Battle"), Shaun Of The Dead, The Beach, Tron, Joysticks, Night Of The Comet, Hollywood Hot Tub, The Avengers, Rancho Deluxe, The King Of Kong, Boyz N The Hood, Grosse Pointe Blank, Parenthood, Brainscan ,Terminator 2: Judgement Day, Fast Times At Ridgemont High, Freddy's Dead: The Final Nightmare, The Wizard, Wreck-It Ralph, The Last Starfighter, The Thing, The Hurt Locker, Adventureland, Cloak & Dagger, Airplane!, Snakes On A Plane, Toy Story, The Wrestler, Bloodsport, Jackie Chan's Street Fighter (City Hunter), Surf Ninjas, Ferris Bueller's Day Off, High School U.S.A., Midnight Madness, Back To The Future 2, Ghostbusters 2, 40 Year Old Virgin, Mallrats, Paul Blart: Mall Cop, Scott Pilgrim Vs. The World, Lost In Translation, The Karate Kid (2010), The FP, Superbad, Reign Over Me, The Wackness ,Swingers, Robocop 2, Wasabi, Juice, Inside Man, Crank 2, Dawn Of The Dead (1978), Superman III, D.A.R.Y.L., Encino Man, Jaws, Monster House, The Princess Bride, Rookie Of The Year, Teenage Mutant Ninja Turtles, Stay Alive, Soylent Green, Eddie Macon's Run, Jekyll & Hyde... Together Again, and Scanners 2.
Labels:
film,
marvel movies,
movies,
pop culture,
slacktory,
supercut,
video,
video games,
youtube
Thursday, August 14, 2014
Degrasse-Tyson: We Gotta Wrestler Over Here!
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| Image courtesy of the University of Iowa |
It turns out he was also an accomplished high school and college athlete! As Open Culture outlines, deGrasse-Tyson, as "...a student The Bronx High School of Science, Tyson (class of 1976) wore basketball sneakers belonging to the Knick’s Walt “Clyde” Frazier. He ran an impressive 4:25 mile. And he captained the school’s wrestling team, during which time he conjured up a new-fangled wrestling move."
You can hear him talk about the move at the 9:42 mark in the video below:
Labels:
astrophysics,
cosmos,
neil degrasse-tyson,
orbital mechanics,
pop culture,
science,
video,
wrestling
Monday, August 11, 2014
Hottest Dance Game... For the Commodore 64?
Feast your eyes on the game-play of Hardsync, the hottest dance-pad based music game for the Commodore 64 in the video below. It's a pretty impressive feat of interface engineering and programming!
Labels:
c64,
commodore 64,
ddr,
hardsync,
it came from youtube,
music,
video,
video games
Friday, August 8, 2014
Video: Adorable Kids Cosplaying At SDCC
One of the most entertaining parts of any large comic convention is admiring all the incredible costumes on display. One of the most smile-inducing things to capture on video is seeing kids being absolutely adorable. This recent video combines both of these things as Kendra Pettis of Racialicious is the guest interviewer for Bleeding Cool News, and her subjects are a number of kids (and their families) that are all dressed up and attended this year's Sand Diego Comic-Con.
Watch the video below for 4 minutes of incredibly awesome and incredibly cute kids waxing enthusiastic about costumes both home-made and those done with help from Mom or Dad.
Watch the video below for 4 minutes of incredibly awesome and incredibly cute kids waxing enthusiastic about costumes both home-made and those done with help from Mom or Dad.
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