Showing posts with label women kicking ass. Show all posts
Showing posts with label women kicking ass. Show all posts

Wednesday, July 19, 2017

Vidders: History, Heroes Of Media Fandom & How To Be One Too


In what's one of the more novel uses of github I've seen in a while, lim, a fan artist whose work was recently shown at the Vancouver Art Gallery has released one of the definitive histories of early media fandom: Videlicet.. Like much of early media fandom in sci-fi and fantasy, its early pioneers were women. Not only does the zine look back at the past with profiles of prominent vidders, it also helps forward the future by presenting a DIY guide for your own fanvids.

Let's back up a bit. What is vidding? Vidding began in the mid-70s, after the original Star trek series went off the ait. Trekker Kandy Fong synced Star Trek stills sold to collectors, projected them on a slide projector, and synced the stills with music from a cassette player. This was the earliest version of fan-made music videos, called "vids", and vidding was often done live. For years, vids were only shown at fan conventions. While the VCR's widespread use made vidding more accessible, it still required extensive technical skill, often requiring daisy chaining VCRs together, splicing in footage and audio from many different source on-the-fly and as you needed it. Even with the rise of broadband connections and media sharing sites like YouTube, vidding still remains grounded in smaller communities, curated experiences, and smaller, more intimate exhibitions.

Videlicet covers a LOT of ground, so while I encourage a deep dive, I want to share two of my favorite parts of this zine:
It’s the soundwork that emphasizes their physicality of the characters, reminding us of the opening lyric of flesh and bone; we are cued not to think of these superheroes as 2-D comic book cutouts but as real three-dimensional bodies. The sounds of human effort are layered into the music with perfect synchronicity, so that we hear grunting, the crunch of bone, the crack of gunshots – things that mark the collision of people and things in a way that makes the fighting feel real; we can feel it in our teeth.

Dissecting lyrical interpretation is making the brushstrokes visible. Picasso did not paint the world as he saw it. He painted it as he processed it in the same way that vidders do. Vidding is a lie that makes people see the truth. When working through a lyrical interpretation of a vidsong, aim to make choices that strengthens that truth you are trying to vid and let that drive the lyrical interpretations.
Readers, do you have any favorite fanvids? What was your favorite part of Videlicet? Have a fanvid you'd like to promote? Sound off in the comments!

Tuesday, July 18, 2017

#SurvivedAndPunished: Free Toolkit For Marginalized & Criminalized Survivors


A collaboration between Love and Protect and Survived and Punished has resulted in a new, free downloadable toolkit aimed at survivors of violence, sexual assault and abuse. Titled "#SurvivedAndPunished: Survivor Defense As Abolitionist Praxis", the toolkit is the work of over two dozen creatives, activists and writers. It was created because for many women who are survivors of violence and assualt, once the ordeal is survived they find themselves at the mercy of a criminal justice system that ends of punishing them even further. The aim of the toolkit per the project's statement is to offer an accessible, practical, and visible:
...collection of tools, tips, lessons and resources developed through our own experiences. It is also an effort to document and reflect on our own movement work. It is important for us to document especially because our organizing work has been led by Black women, women of color, immigrants and queer/trans people, who are so often erased from history. We hope to preserve some of these histories, build solidarity, and share hope as we continue our collective struggle.
You can read the toolkit online, or download your own copy, for free at the Survived And Punished website here.

Tuesday, June 27, 2017

Knowledge Check: D&D Unsung Heroes Were These Women

Writing for Kotaku, Cecillia D'Anastasio has a great longform article on how the early history of Dungeons & Dragons and some of the setting's most iconic features were all thanks to the major contributions from many women, and most of the time the women contributed despite the atmosphere surrounding them:
The countless histories documenting Dungeons & Dragons’ 40-year ascent to the cultural mainstream tend to gloss over the women who made the fantasy role-playing game what it is today. The early D&D heroes we hear about are always big-gutted men with gray beards, who in their basements and at conventions in their name, cultivated the younger men who would carve the game’s legacy in their image. But that’s the lore of D&D, not its story. From the earliest days of D&D, women were shaping its look, its narrative, its affect and its fandom.
This may come as a surprise since, in those nascent years, most women around D&D were tolerant wives and mothers. That’s not because D&D didn’t appeal to women; it had simply inherited the deeply masculine culture of its predecessor—wargaming.
It is a great read and talks with many key TSR employees from Dungeons and Dragons' past. Check it out!

Wednesday, June 21, 2017

Listen Up: Not Your Mama's Gamer



Not Your Mama's Gamer has always been a bold, insightful and fun take on video gaming from a diverse, inclusive and feminist perspective. The companion podcast is no exception. Samantha Blackmon and the rest of the NYMG staff hold court each week on the latest industry news, perspectives on favorite games, what they're playing or reading... and drinking.

You can listen along via the Not Your Mamas Gamer website, via  iOS on iTunes, or via stitcher .

Listen Up is an ongoing series devoted to shining a spotlight on podcasts by diverse creators. You can check out all the podcasts previously featured here. If you have a podcast you'd like to recommend, post it in the comments or email me at shawnstruck at gmail dot com.

Tuesday, May 9, 2017

No More Excuses: 1,000 Women & Non Binary Folks Who Can Speak At Your Next Tech Conference

Last year, I wrote how despite the tech sector paying lip service to the idea of addressing diversity in its leadership or workforce, large companies and influential tech conferences are still big on talk and short on action.

For example, this exchange between tech writer Matt Andrews and EdgeConf's Andrew Betts on every single speaker being male:

When men in charge of tech conferences aren't being defensive, they're being straight up lazy, because finding women doing interesting work in tech is sssooooo hhhaaaarrrd, you guys!

No, seriously, someone said that.

Mike Kuniavsky the lead behind the "Sketching in Hardware" conference actually said in an interview that it's "…often much harder to identify the women who are doing interesting work than the men".

Melanie Ehrenkranz, a tech reporter with Mic.com, put out a call for anyone who was

  • willing to speak at a tech conference
  • doing interesting work in the tech sector, and 
  • was not a cis man
In just under a day, she had a list of 1,000 recommended names, which you can see for yourself here.


Okay, so now there's a list of speakers in tech. That's all we need now, right? Wrong. A list of women and nonbinary people that can speak on stage is just the first step. As Ehrenkranz said, the point is not for men in tech to have a list of people to tokenize;
"We also have to disrupt the idea that the only thing minorities are qualified to speak on is being a minority. The tech experts listed here are more than tokens — they're authorities in their fields. Individuals from underrepresented groups shouldn't have to tediously compile lists and shout into the Twittersphere that they are here, they are experts and they want to speak. Panel organizers need to make a more concerted effort to diversify their experts. Male panelists need to look at their fellow panelists and, if they notice it's exclusively white men, make space for more voices.  
We're not always going to do the work for you."

Note: Originally the title of this post inadvertently didn't mention non-binary people. I have since corrected it.

Wednesday, June 10, 2015

Sherlock, Watson & Chainmail Bikinis

Description: A red-haired woman warrior locked in combat
with a lizard monster taller than she is. She holds a shield
to defend against attacks, sword ready to strike.  The armor
she is wearing is a chain mail bikini, leaving much of her body
exposed to attack.
There are two terms in literary criticism that have been used in the wider world of media fandom and fiction critiques: Watsonian and Doylian. Watsonian means looking at something from an in-universe perspective. For example: "Sherlock Holmes died in that story because he fell off a cliff," would be a Watsonian explanation. "Sherlock Holmes died because the author was sick of writing stories about the detective and wanted to start something new," would be a Doylian perspective, named after the author of the Sherlock Holmes, Arthur Conan Doyle. It was first used on a Bujold-Master fan discussion list and spread from there. It's basically making a difference between talking about something a character says or does and how it fits with the character's fictional world, and why or how the writer's choices fit into our real life life culture, society and circumstances.

There can be a bit of a problem in discussions of fiction when a Watsonian (in-universe) perspective is used to dismiss a Doylian (real world) criticism, and nowhere is that more apparent in both tabletop and gaming circles than the trope of the Warrior Woman Who Fights In A Chainmail Bikini.

The chainmail bikini has been a staple of pulp fantasy art since the 1930s, and has appeared in one form or another in the art and character designs of fantasy novels,tabletop games and video games ever since. Take the cover art for Runequest up there. An in-universe explanation for why the character chooses to wear a chainmail bikini because she feels powerful, almost invincible in battle, and doesn't think she really needs to wear practical armor, so what's the big deal? That would be a Watsonian view.

Description: Video game renders of characters in
armor.On the left,a woman wears armor that covers
armor covering her hands, feet, legs& shoulders while
barely covering her crotch and breasts & exposed
midriff. At right, a male character in armor leaving
nothing exposed but his head.
But the artist or character designer choosing to draw her or portray her that way isn't a value-neutral choice when you look at it in a Doylist (real world) sense. Sure, in the fictional world the story takes place she's Druscilla the Invincible and her bikini symbolizes her fearlessness. But the character also exists as part of a whole trope of chainmail bikini women in fantasy battlefields that have the men warriors decked out in armor from head to toe. And THAT exists among a tradition and media landscape showing women dressed like that merely acting as decoration for men who look like the traditional badass power fantasy. In-universe, the chainmail bikini could represent the character's choice to show fearlessness. In the real world, it is the artist who is choosing to create this look for a character, and those depictions mean something else entirely.

So yes, you can totally appreciate and acknowledge just how awesome Druscilla is in her story
setting. You can't, however, make the context for her portrayal and her appearance vanish or ignore it just because you happen to like her story or her character. So if someone points out how that portrayal in the wider world is sexist, and you counter with "This armor has a practical advantage and it's the character herself choosing to wear it!" you are trying to counter a Doylian crtique with a Watsonian explanation, and that doesn't quite work. Someone pointing out the inherent sexism in chainmail bikini art and representation is also about everything else in fiction in specific and society in general that that bikini can represent. If you're bombarded with those images and these portrayals amongst the constant sea of objectification of women, and you're a woman, you can't just not exists in the world you're living in and you can't just un-see it.


When someone points out issues with sexism in a game, it doesn't make the people who play it bad people. It doesn't make the artists or writers bad people either (though it might show them to be making lazy decisions). Critiquing elements of a game isn't an attack on the game or an attack on people playing it. Criticism of something you like isn't an attack on you. And this isn't just limited to video games.As recently as 2013, the The Science Fiction and Fantasy Writers of America's (SFWA) magazine The Bulletin generated controversy with its cheesecake cover of a woman in a chainmail bikini...on the heels of editorials and columns written talking about "lady editors" and rating women solely on attractiveness and how Barbie should be a role model to women in sci-fi and fantasy because she was "dignified".

Most people protesting what they see as gratuitous elements don't want to see things banned and certainly aren't trying to censor anybody (besides, censorship is something only a government body can do)-- they'd just like it to not be the default. It would be cool to have the default be something other that just skimpy or revealing attire. It'd be nice to get a break from the constant objectification. And these critiques can open up the door to considering other things we take for granted. Why not a lithe man calling himself Dru the Invincible wading into battle in naught but a thong? Does that seem silly to you, but not so much if it were Drucilla in her chainmail bikini? Why not?

Friday, July 18, 2014

Women That Kick Ass: Kacy Catanzaro, American Ninja Warrior



 Check out this video from the 2014 Dallas Finals of American Ninja Warrior. Kacy Catanzaro not only is the first woman in ANW history to scale the Warped Wall, but is also the first woman in ANW history to qualify for Mt. Midoriyama.

Hey entire finals run, presented above, is amazing. Kacy is a 5', 100 lb gymnast and she breezes through a brutally difficult course like it was just a daily workout. She takes on these obstacles that are very heavily focused on the upper body and just CRUSHES them. They keep showing all these jacked dudes in the audience just alternately either losing it or looking on in slack-jawed admiration.

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