Showing posts with label internet. Show all posts
Showing posts with label internet. Show all posts

Wednesday, January 27, 2016

Bitcoin Developer: 'Bitcoin Has Failed'

Description: A screenshot from the cartoon South Park showing a white man in
a gray business suit with a blue and white tie sitting at a desk with the caption:
"We have put all your money in Bitcoin. And it's gone."
Nike Hearn, a Bitcoin software developer for over 5 years wrote about the success- or lack thereof- with the virtual crypto-currency Bitcoin in an essay last week:
I’ve spent more than 5 years being a Bitcoin developer. The software I’ve written has been used by millions of users, hundreds of developers, and the talks I’ve given have led directly to the creation of several startups. ...From the start, I’ve always said the same thing: Bitcoin is an experiment and like all experiments, it can fail.
But despite knowing that Bitcoin could fail all along, the now inescapable conclusion that it has failed still saddens me greatly. The fundamentals are broken and whatever happens to the price in the short term, the long term trend should probably be downwards. I will no longer be taking part in Bitcoin development and have sold all my coins.
Heard then goes into just why Bitcoin was a good idea that flopped, and flopped hard:

It has failed because the community has failed. What was meant to be a new, decentralised form of money that lacked “systemically important institutions” and “too big to fail” has become something even worse: a system completely controlled by just a handful of people. Worse still, the network is on the brink of technical collapse. The mechanisms that should have prevented this outcome have broken down, and as a result there’s no longer much reason to think Bitcoin can actually be better than the existing financial system. Think about it. If you had never heard about Bitcoin before, would you care about a payments network that: Couldn’t move your existing money, had wildly unpredictable fees that were high and rising fast, allowed buyers to take back payments they’d made after walking out of shops, by simply pressing a button, is suffering large backlogs and flaky payments, and in which the companies and people building it were in open civil war?

Heard goes into each of the failure points in more depth in his essay. One of the more interesting things was seeing the Bitcoin project itself slowly being eroded by the same petty disagreements and flame wars that tank tiny, obscure open-source projects.

What do you think, readers?

Monday, August 17, 2015

Why Are MMORPG Players Dying So Suddenly?

The Guardian presents an in-depth article on the curious case of Chen Rong-yu, a League of Legends layer who spent nearly a full day at a Taiwanese internet cafe, playing nearly non-stop before he slumped over at his keyboard, dead of an apparent heart attack. Chen's unfortunate demise seems to be part of a marked uptick in many hardcore players of MMO games quite literally playing a game until they drop. And the causes leading to this alarming increase in player deaths have many different causes and complications all intermingling together. As The Guardian writes in its feature article:
It’s not a crime that can be easily pinned on any one person or thing. There’s Taiwan’s local economy and infrastructure, which promote the extended use of internet cafes. There are the natural conditions of the country’s humid climate. There’s the lack of regulation with regard to how long people can use these cafes and, of course, there are the video games themselves, which promote prolonged engagement through their elegant, compelling design. 
But there is another, more pressing, more interesting question that arches over all of these, one that is, perhaps, more relevant to the billions of people around the world who play video games and don’t wind up dead from doing so: why? 
What is it about this medium that encourages some people to play games to the extremes of their physical wellbeing and beyond? Why do video games inspire such monumental acts of obsession? Is it something within the game’s reality that proves so appealing or is it external circumstances that push certain people to take refuge in a cosy unreality? 
The entire article is a well researched peice, and offers an intriguing, if also perplexing and disturbing look at the darker side of risk-reward centered game design along with MMOs and isolation.

Tuesday, July 14, 2015

Reddit: NOT The Front Page of the Internet

Description: A white man yelling and  pointing directly
at the viewer
Reddit, a discussion website with thousands of active sub-forums, bills itself as "the front page of the Internet". But as writer Samantha Allen puts it, Reddit isn't exactly the front page of the Internet for everyone, but rather the front page for a very specific kind of audience that is "mostly young and mostly male". As she puts it:

Reddit is not so much the generic front page of the Internet as it is its spacious, tricked-out man cave: a lot of people can fit inside, but only some people feel comfortable hanging out there. 
...Reddit became a web destination and a traffic powerhouse by virtue of the clicking, viewing, and typing habits of a relatively narrow subsection of Internet users. Seventy-four percent of Reddit users are men, the highest of any social networking website. Instagram, Facebook, and YouTube all come much closer to gender parity. Describing Reddit without making reference to its gender asymmetry is akin to reporting on Pinterest, which is 72 percent female, without noting that the site caters to women... when the CEO of a 74 percent male social network resigns after facing intense criticism from its users—much of it laced with misogyny—they somehow forget to label Reddit, in turn, as "male-oriented." Reddit too often passes in the media as unmarked and neutral territory while sites like Pinterest get pigeonholed as girly.
What this means is that this mis-categorization neatly sweeps a lot of ugliness under the rug, like the flood of misogyny post CEO Ellen Page stepping down, or the proliferation of sub-reddits centered around white supremacist and other hate and harassment groups. As user davidreiss666 puts it:
There were often submissions to backwater hate-based subreddits about Ellen Pao that had comment chains which were all comments about her sex and race. This was well before the blow ups with the mods. Nominally the news story submissions were about her law suit with her former employer, but they were all nothing more than excuses for idiots to gather round an make sexist and racist comments. Subreddits like /r/Coontown, /r/SubredditCancer, /r/Undelete, /r/KotakuInAction, /r/Redpill, /r/GreatApes, /r/European, /r/GreatApes, etc. all made common-cause in the effort to say nasty stuff about Pao. Then when the ruling about FPH was handed down, they made sure to invite all those hate-based users into their idiot-clubhouses.... something that needs to be addressed very quickly are the various hate-based groups which are actively attempting to colonize (their word) parts of reddit. Several hate based groups of white supremacist, neo nazis, holocaust deniers, etc. are setting up shop around Reddit. Right now, /r/coontown almost gets as much traffic as stormfront.org. And that's not including the traffic from all the other racist subreddits on the site. That spike in traffic is the Dylan Roof shooting, and the extra traffic seems to have staying power considering they picked up 4,000 subscribers in two days and another 1k at least since.. If they don't take care of it soon, reddit will soon have the dubious honor of being the most active white supremacist forum on the the Internet.
So it seems that reddit is less like the front page of the internet and more like that basement bar that sometimes has awesome events while everyone pretends not to see the Nazi biker gang in the corner.

Tuesday, June 16, 2015

Guest Post: Puppies Crying Bitter Tears

Description: Screenshot of tweets with hashtag "New Hugo
Categories" from Foz &Arthur Chu: "Best UNcritical Use of
1950s Gender Roles In Story Set 2000 Years In Future", "Best
Non-White Protagonist Portrayed By White Model On Cover" &
"The Dan Simmons Award For Best Time Traveller From
Future Telling You All Your Political Opinions Are Right".
Friend of the blog Ria, of Bibliotropic, had a lot to say about the spate of what the Puppies rhetoric has meant for them  personally as well as the field of writing in general recently. The Code is proud to present the following guest post from Ria. I also stand by everything they say here. Warning: contans swears.

"I dislike the both Puppy litter ideologies. I talked a bit about why last year, long before this current Puppy debacle began, with a post about Correia's comments on diversity in SFF. For those who don't want to read a long post about it, in a nutshell, someone who is now very strongly identified with the Puppies said, a while back, that including nonbinary characters and other forms of diversity in SFF would make for bad fiction, because doing so would come across solely as message fiction and remove any entertainment value. I objected to that, since what that amounts to in a practical sense is to erase people like me from having representation in fiction. The insinuation is that people such as myself aren't of any real value to have our stories, nor does anyone want to actually read about us or have us around. It's insulting, and it's dehumanizing.

So when this round of Puppy problems started, I admit I was already pretty inclined to dislike them, given that my experience of one of their figureheads was that he thinks people like me shouldn't play a central role in his beloved genre. And the more I read about what they stood for, the more my hackles rose. Accusations that women, people of colour, QUILTBAG folk were only getting nominations for awards due to affirmative action are galling, since what they essentially say is that these people getting nominations aren't actually as good as that straight white male over there and are only getting nominated because of quotas that need filling. If it wasn't for those quotas, that nomination would rightfully go to a dude. Comments that because certain of their books or series were popular with a certain crowd and sold well, they should totally be eligible for more award nominations. (Because quantity equals quality, I guess.)

There may be no AWARD for such well-selling books, but there is a REWARD. It's called a paycheque. A paycheque you get for doing a thing you love, which is something many people don't get to experience in their lives. That isn't to say that people with well-selling books don't deserve more than a simple paycheque. It's awesome to have fans, fan experiences, interaction, the knowledge that you're doing something people enjoy. Maybe there ought to be an award for the SFF book that sells the most copies in a year, I dunno. (Then, I suspect, there'd be a cry-out about how books released toward the end of a year just didn't have a chance, and look how many they sold the next year, so they should totally have won that award after all. Nobody gets everything.)

The problem I see with most of the Puppy stuff is that their message seems very unclear. First it appeared to be, "The Hugos are a stupid award full of politics I disagree with and all given to books I don't want to write or read. ...So how come I never win one?" Then it started to be about affirmative action accusations, about women and non-white and non-straight people swooping in and stealing awards that should go to more deserving folk. Then the hypocrisies really started coming to light, where Puppies would insult authors they disagreed with, very personally, but as soon as there was any retaliation against even their politics they'd cry defamation and abuse. At the end of it all, what I can see is that the Puppies stand for only the Puppies, and to hell with anything else. And by "to hell with," I mean largely that they'll insult and threaten people who don't toe the Puppy party line. it's fine and dandy for someone to come in and defend the Puppies and say, "Look, all they're saying is that they think their works should be judged as being just as valid as anyone else's, and that people are free to do as they please so long as he can do the same."

Sounds good on paper. And utterly out of context.

Because major Puppy authors are being allowed to write and publish the books they do. They're not being blocked from selling them. They may not qualify for awards, but hell, so do the vast majority of books published in a year. Big damn deal. The idea that everyone should have an award is a very liberal thing, and given that the Puppies seem to have a beef with politically liberal things, you'd think they'd be a bit more on board with a meritocracy. Nobody is imposing their ideals on the Puppies. The world can, amazingly, have multiple things in it, some of which by default disagree with other things. But the accusations made by them are harmful. Painful. Dismissive. And are largely focused on gender issues, sexuality, race, and a whole load of other things that make people say yes, there's some godsdamn bigotry happening here.

People love to say that so-and-so can't possibly be racist because they have black friends. Okay, so, by that logic, no heterosexual man can be sexist if they're married to a woman. Oh, wait, LOGIC DOES NOT COMPUTE! Someone can have black friends and still be racist. And since what a person writes and what a person believes aren't always walking along hand-in-hand, a person can also write about a black woman being just as kick-ass as a white man, but when they throw out n-word jokes at parties, sorry, that's still being racist.

I think some of the major Puppy supporters miss what a lot of people miss about prejudice. They hear the word sexism and assume that sexism comes in only one form: overt. You're only really sexist if you state that women are inferior to men and they shouldn't be allowed to do man things and should stay at home and quietly raise the kids. If you don't believe that, then you're totes not sexist. Except that sexism can also come in the form of believing that a woman only got an award nomination because she's a woman, which has the unspoken opinion that she didn't get it because she did something worthwhile. And since gender is brought into it, what's also unspoken is that she didn't do something as well as a man. Which means the award should rightfully go to men.

Sometimes bigotry is about what you don't say. It's about what you don't even think consciously. Sometimes this shit is so ingrained in you, thanks to a hundred and one different factors, that you don't even realise you're denigrating someone. Likewise, with racism and thinking you're only a racist if you want to bring back lynchings and banning black people from being around white people. There's no other way to be racist. Except that there is, and many of the Puppy opinions about race are very damn racist.

Surely there's going to be someone who wants to jump in and say, "Oh, fine, so you think all straight white men are worthless and wrong all the time, then." And no, I don't. And it's just a little bit ridiculous to say so. It's a bizarre extrapolation from my arguments. The fact that some straight white men have done some shitty-ass things doesn't make them wrong about everything. Just in the same way that I'm transgender doesn't make me right about everything. Including things involving gender politics.

Changing the subject a little, another thing that weirds me out about Puppy stuff? The way they seem to think that the Hugos have this liberal bias toward books that only talk about what liberals want talked about, and how nobody's actually reading these books. And how the voters at Worldcon are some elite subgroup of liberals who earned their voting privileges by, I dunno, helping an elderly Asian woman across the street to get to her ACA-funded doctor's appointment or something. That stuff straight-up ignores facts that are easily corrected. 30 seconds on Google will net you dozens of reviews for these books, showing that yes, people are reading them. Got the money to go to Worldcon? Great, here are your rights to vote on the Hugos and make your voice heard. It's not like you have to pass a liberal test or something in order to get these things. You pay money. And you read books. So the idea that books are winning a prestigious award when nobody's reading them because they suck so bad is just a touch ridiculous.

People have pointed this out before. I'm not the first. But this info seems to slide off people on the Puppy side of the fence because it doesn't mesh with what they see. It's not a flawless system. No system is. But some accusations are very easily refutable, and I'm not even sure where they came from beyond, "I'm not winning this award, so it must be a conspiracy against my politics." At the end of all this, I want the whole damn thing to be over. I want people to stop insulting each other for daring to like a different subset of SFF than they do. There's room for a lot of opinions here. A lot.

And that includes both conservative "men doing manly things" fiction AND fiction involving nonbinary people in stories that look like they can right out of a liberal buzzword dictionary. Doesn't make either of them good or bad by default. That's the trick for the author to manage. You can make a terrible idea into a good story, and a great idea into a terrible story. So yeah, I dislike the Puppies on both a personal and political level, because they're largely insulting, ignorant, and seem like they'd be a lot happier if people like me shut our mouths and let them get on with doing what they do unopposed, but damn, am I ever eager for this bullshit to stop!"

Ria is an agender ex-pat Brit currently living on the east coast of Canada, along with 5 cats and a glorified budgie named Albert. When not reading and reviewing books on bibliotropic.net, Ria can often be found obsessively playing video games, being an amateur photographer, or experimenting with various fibre arts.

Wednesday, August 20, 2014

Mayor Orders Police Raid On Parody Twitter User

Photo illustration courtesy of ArsTechnica
Jim Ardis, the mayor of Perioa, Illinois was so upset at a parody twitter account making fun of and insulting him that he had the city legal team try and find a misdemeanor as a pretense to involve city police to shut the account down. It ended with 4 officers showing up to a house, dragging everyone in it down to the station for questioning (including one woman who was in the shower at the time) as well cops rifling a mobile phone, a laptop, and asked for access to the full contents of someone's Gmail account. Ars Technica's Nate Anderson has the story in "How a mayor’s quest to unmask a foul-mouthed Twitter user blew up in his face":

On March 11, 2014, Urich was working early. "Someone is using the Mayor's likeness in a twitter account," he wrote to Peoria's Chief Information Officer Sam Rivera at 6:06am. "It's not him. @Peoriamayor. Can you work to get it shut down today?"
...Urgency was the watchword; Settingsgaard almost immediately assigned the matter to Detective James Feehan of the Computer Crimes Unit, and Feehan just as quickly got to work. By 11:00am that morning, he wrote back to his chief that nothing in the @peoriamayor account added up to a criminal act—though "there are tweets posted by the individual which amount to defamation," he said. Should Ardis want to pursue that angle, he could do so through a civil lawsuit, but the police would have no involvement. At 11:21am, Settingsgaard passed the bad news back to Ardis. No crime had been committed, and indeed, even the possible defamation angle raised by Feehan might be problematic. "I'm not an expert in the civil arena but my recollection is that public officials have very limited protection from defamation," he concluded. Case, apparently, closed.
Except it wasn't. The mayor, Jim Ardis, leaned on his staffers to see if there was any way to turn the parody twitter account from a civil case into a criminal one. They found a possible loophole in a newly-enacted misdemeanor statute, which was enough justification for the mayor to involve the police by pressing charges. Police subpoenaed Twitter, and used the information from that to subpoena Comcast. From there, they were able to isolate the physical address the the parody account (which had since been suspended by twitter) posted from, and from there... there was a police raid!
What had begun as a few tweets to a handful of people had now escalated to the point that the Peoria police were ready to send men with guns over to a local home with orders to search every drawer and dresser for clues to the owner of a Twitter account that had already been suspended... It was also a hunt for drugs. One of the images tweeted out by @peoriamayor had included an image showing "a hand holding a razor blade which was separating a white powdery substance." This was enough for the police to believe that "cocaine, heroin, [or] drug paraphernalia" might be found at the home. 
At 12:34pm on April 15, a judge signed the warrant. Five hours later, a Peoria detective and three additional officers were at the University Street house, knocking on the door. In a thorough search, the police turned up three desktop computers, one laptop, four iPhones, an iPad, two SD cards, an iPod, and two Xboxes belonging to several different people who lived at the house. They also found a "broken black ashtray with green seedy substance," "two multicolored glass pipes," a "large gold gift bag with five sandwich bags containing a green leafy substance," and "two glass pipes [and] two metal pipes with small blue Bic lighter." 
... Jacob Elliott, the 36-year-old whose name was on the home's Comcast account, hadn't created @peoriamayor, but got his home turned inside out by the police anyway. He ultimately copped to ownership of the "green leafy substance," which was of course marijuana. “I couldn’t believe this much force was being used for a fake Twitter account—it blew my mind,” he told the Journal Star after the raid. “It was extremely frightening. I don’t think I’ve ever been so scared in my life... As soon as I opened the door, a female officer shoved her hand into my pocket and screamed, ‘What’s in your pocket?’" A second officer then handed him a copy of the warrant. No one was charged with "false personation" related to the Twitter account. Elliott was charged with felony marijuana possession and spent two days in jail before getting the chance to make bail; when he got out, he was suspended from his job.

The whole sordid episode was hard to believe but had absolutely happened, leading to questions first from a local crime reporter, then from the Associated Press raising questions of abuse of power, criminalization of free speech, and wasting taxpayer's money as well as police's time. The mayor was raked over the coals by both council members and citizens at a town meeting.

Then came another bombshell: There might not even have been a misdemeanor committed in the first place.

The Ars Technica article is a great example of using a FOIA request in the service of some really good investigative journalism, and I urge you to read the rest of the article to find out the rest of the story.

Tuesday, July 22, 2014

Mythbusting Ideas About Women In The Game Industry


Brianna Wu has an excellent article on polygon today on women in the gaming industry and harassment. She outlines the stories of a number of women in the gaming industry and the harassment they have received.

Not only that, but each particular case study takes a myth surrounding online harassment of women in the games industry and shows how it's false, using that woman's direct, lived experience.

An excerpt from the introduction:
My name is Brianna Wu. I lead a development studio that makes games. Sometimes, I write about issues in the games industry that relate to the equality of women. My reward is that I regularly have men threatening to rape and commit acts of violence against me. 
If you are a woman working in the games industry, especially in a public way, you’re going to experience harassment. I imagine telling my 12-year-old self that fulfilling my dream of making games would lead to constant threats. Would she still do it? Would any woman? The problem with sharing these stories in broad terms is that people think men and women receive the same harassment online. They do not. I’m not writing this piece to evoke your sympathy. I’m writing to share with you what prominent, successful women in the industry experience, in their own words.
The entire article is a must-read.

She also created a companion video:

The harassment of women in the games industry is an epidemic, and it's also a reflection of the crap that women have to go through in society in general. It's easy to lay the blame at the feet of anonymous internet cesspools like 4chan and misogynistic pockets of Reddit but those are really just enablers. The internet doesn't exist in a vacuum. It’s part of the culture that we, as a society, have allowed to mushroom because we haven’t done much as a society to stop it.

I talked about a few things men can do to help stop this both online and in general in my blog post "The Status Is Not Quo: Being A Geeky Woman Online & What Men Need To Do".

Wednesday, May 28, 2008

TOKYOPOP Pilot Program Rips Off, Talks Down To Artists

Subscribers to the TOKYOPOP e-newsletter recently saw the following announcement:

Manga Pilots: You Read and Review -- You Help Decide What We Publish!
TOKYOPOP is launching an exciting new stage in our manga development program -- and we need your help.

We want you to read, review, and tell us which TOKYOPOP Manga Pilots should be made into a full-length manga.

Click here to help TOKYOPOP develop the next generation of manga superstars!

In the Pilot Program, you come up with a great idea, you make a 24-36 page comic, they put it online with a bunch of other submissions, and "the people" decide who wins.Sounds like a new and exciting way for new talent to get exposure, right? However, a read through of the terms, conditions and artist's agreement reveals language that is insulting couching terms that are draconian (pdf).

Brian Lee O'Malley reviews the contract point by point, here are a few choice excerpts:

...they're writing this contract in a "hey dude" style to seem less evil and confusing, but this is just another tactic for evil and confusion.

...

Pilot Fee $____, payable in full when we receive and accept the Manga Pilot
That's a conspicuous blank. I'm not aware of just what they're offering. Are they asking you to put up your own number? What are they, Radiohead? Also, please note that whatever amount they're giving you, they aren't giving it to you until they receive and accept your comic - which is 24-36 pages, by the way, "inked, toned, ballooned, and lettered", not to mention that you'll be doing all the digital prepress. (If you're "only writing", you get off easy - just a manuscript.)

...
You promise to protect us from claims anyone makes that you violated their rights in connection with your Project or Manga Pilot. This means you’ll pay for all the lawyers to fight it out and all the other costs necessary to fend off those claims, in or out of court.
And, if things do get ugly and end up going to court, this means you’ll also pay for all the expert witnesses and court costs and, if the other guy or gal wins, you’ll pay whatever the court awards them, too.
This almost speaks for itself, but maybe a little example would make it clearer. Say, maybe, your comic becomes a huge success. You get movies and toys based on your characters. You might even start making some money. THEN someone comes forward and sues your ass for stealing your idea from him back in the sixth grade. You know, one of those multi-million dollar lawsuits. Let me tell you, judging from these contracts, Tokyopop is going to be holding all the million-dollar-bills at that point, not you. They'll have the huge percentage you negotiated away, and you'll be standing there with negative a million dollars.

...
WHAT WE CAN DO WITH YOUR CREDIT
And, speaking of your credit, customarily we give you credit for your work as the writer and/or artist of the Manga Pilot. However, we may have to shorten or leave out your credit when the space available or the conventions of a format won’t permit it or if it would have to be too small to read (for example, when the Manga Pilot is viewed on mobile phones). You’re OK with this.
This is even worse! "We don't have to put your name on your comic if we don't feel like it." Okay? That's what it says. I've seen this. Tokyopop ads that don't specify creators. You know, all their comics come from the same hive mind. All their creators are replaceable cogs in a giant machine.

AFTER THE EXCLUSIVE PERIOD OF THIS PACT ENDS
Once the Exclusive Period ends and even if you and we haven’t entered into an Original Property Agreement, we’ll still have the worldwide right, continuing forever, to publish the Manga Pilot on a non-exclusive basis.
If you realize that this means Tokyopop can continue making money from different versions of your 24-36 page comic (books, magazines, ipods, online advertising, whatever), while giving you 0% of that money, congratulations. You're correct.

Brian concludes:
"Listen to me: there are so many ways of getting your comics read by people. You can print them up on a photocopier, sell them at your local comic shop / record shop / independent bookstore. You can put them on the Internet - I believe you're all familiar with this invention. It costs very little and takes away none of your rights. Many of my good friends make their living entirely from having comics on the web. You don't need this."

Who stands to be lured in and hurt the most? Newcomers to manga publishing, or those so star-struck at the idea of working for TOKYPOP that they might not realize what they're signing away, says freelance writer and blogger Nadia:

For every aspiring novelist in the world, there are ten clip joints waiting to pounce, wrap and eat the writer's hopes. The linked establishment is a particularly horrible offender; not only does it lure in shy writers, it works to convince said writers that they'll never have a hope of publishing anywhere else. Then they do unspeakable things to the writer's rights and royalties with the help of a contract full of jargon and lies. I've known promising novelists who swore to never write again after being ground up by the machine.

These kinds of incidents are what let companies like Tokyopop get away with saying, "Hey guy, we're your friend! Dig this jargon-free contract!"

So what's the solution? Research and more research before even considering publication. Aspiring Tokyopop manga-ka have a huge head start thanks to this incident...

If you're excited about the prospect of breaking into the industry, that's understandable, but dump some cold water down your pants and think before you do anything. Is it worth writing, drawing, inking and toning 24-32 pages of manga for a paltry seven hundred? Is it worth getting nothing else from the revenue generated by your idea? Is it worth getting stuck with lawsuit bills from loonies who swear you stole their idea, while Tokyopop vanishes like Flagg, leaving only its clothes and a puff of smoke?

Unfortunately, someone will be taken in by this regardless, but the creative process is a leather-clad bitch with metal-studded rawhide lessons. Sometimes we learn best by, er, taking it. But if you can avoid heartache by talking to veterans and reading up on resources, do it. It's a long process that might snuff out your hopes, but that's only temporary because you can move on. Not only will you be doing yourself a favour, you'll be doing the community good by lessening the pool of desperate writers/artists that these companies feed on.

We'll never be filthy rich, dear freelancers, but there are still many publishers who want quality work and will pay a fair price for it. Don't be unrealistic, but don't settle for a paper full of weasel words.

A-friggin'-MEN.

Another clause that jumped out at me was the "DEFENDING YOUR WORK" section that read:

You promise to protect us from claims anyone makes that you violated their rights in connection with your Project or Manga Pilot. This means you’ll pay for all the lawyers to fight it out and all the other costs necessary to fend off those claims, in or out of court.

...because it's also a load of bunk. I am not a lawyer, but I can't see it standing in court. I mean, nobody is going to sue a Tokyopop artist-- they are going to go where the money is if they actually hope to recoup anything. Tokyopop is the company with assets (and asses) to be lost if the case isn't defended vigorously. I'd wager that all someone would need to do is to suggest in a deposition or in court that their editor was aware the rights weren't clear, and it won't matter what the creator signed. You don't get immunity from prosecution for illegal acts just by having someone sign a piece of paper!

Kevin Siembieda Calls Me "A Nasty Critic/Hater, Spreading Lies"; My Head Explodes

UPDATE: Kevin Siembieda has apologized; you can read his apology in the comments section. Thank you, Kevin.

In my recent Robotech: The Shadow Chronicles Review & First Impressions, I basically said the book looks good, the new art looks good, the rules have some welcome tweaks on one hand but don’t come close to genre emulation on the other, briefly discuss the “G.I. Joe rule change” and conclude by saying that the source book is still "the best you will have in North America as far as source material goes".

So, apparently there’s this clownboat that has a hate-on for me—he’s sniped at me before in stupid little forum posts over the years—and decides to “report” the post to Palladium—apparently trying to say that my quoting from the rule book verbatim in one paragraph is tantamount to reprinting large chunks of Palladium intellectual property. Blah blah blah fair-use-cakes, right?

So then I get a forwarded e-mail from said online loser entitled “Suck It, Hater!”. And that email contains a forwarded message to said clownboat from Kevin Siembieda himself! Here it is, in all its glory:

“Thanks for alerting us to this website. From what I could tell, he's a nasty critic/hater who is slamming us and tearing about the product, but I didn't see him using or reprinting our rules, stats, etc. Did I miss something.

Can't really do anything about jerks spreading lies and flaming Palladium and its products. Try not to let guys like this get to you.

Thanks again for the heads up. I appreciate your support.”

Wow.

So, apparently because I wrote a review of a product that said I liked some parts of it, but not other parts, the CEO OF PALLADIUM says I am a nasty critic/hater. And a liar.

Never mind that one of my roommates is a Megaversal Ambassador, that I practically drool with anticipation when our GM decides to run a Heroes Unlimited game, or that that I’ve played in a little over half a dozen RIFTS games run by fellow RPGX.org member Wraith. Who knew that all this time, I was actually a Palladium hater?

Can you imagine the CEO of any other company acting like this?

E-mails sent to staff last week asking for a comment were not returned.

Wednesday, May 14, 2008

A Great resource for DMs: Gnome Stew

Wanted to give a little link-love to a site I discovered last week. It's called Gnome Stew.

It's a game mastering blog, written by GMs, for GMs. With 10 authors, Gnome Stew delivers system-neutral and system-specific content for game masters.

Here's a bit from a great recent article, 12 Ways To Use Google Apps at the Game Table:

Personally, I think Google Docs is one of the most powerful and useful applications that Google offers. It’s a basic word processor, spreadsheet and presentation program, but with the ability to share documents and have users edit them simultaneously and collaboratively. For instance, one of the simplest ways to use Docs is as a character sheet. Once it’s done, have your players share the character sheet with you and the other players. That way you can always access the most recent version of their characters. Now you can check their current Spot and Listen checks and don’t need to keep pestering them to update the hard copy that’s perpetually two levels behind. If one of your players misses a game, your group has a copy of their character ready to play.

Along a similar vein, you can share hireling and party NPCs among your group so that anyone can pop the sheet open and start running them.

Some more advanced usage might be to keep a collaborative party log. Nobody likes keeping a log, so let your players share the work. Changes to the document are shown in other people’s open documents nearly instantly, so when Suzie types in “Met Orc King,” John can update that to include the King’s name, and you can correct the spelling.

Loot tracking is another task that is sometimes viewed as tedious. A shared party loot tracking spreadsheet can share the load, and prevent the rogue from skimming off the top. (Sure, that’s in character. Jerk.)

If you’re busy (or lazy) you can create a house rules document but make your players do the work of entering the questions, changes and clarifications when they come up at the table.

Friday, May 9, 2008

EA Expands Potential Social Network For MMORPGs, Finally Makes Shawn Fanning Rich

rupture

Shawn Fanning, best known for founding Napster, has a new job. He will be working at Electronic Arts, which is about to buy his social-network-gaming startup Rupture for $30 million, according to sources with knowledge of the deal. His co-founder Jon Baudanza will also join Electronic Arts. Rumors of a possible deal for just such a buy-out offer began swirling in early February when TechCrunch first broke the story, but did not know the identity of the buyer.

Rupture’s first product was a social network for players of the online video game World of Warcraft, but it only came out with a beta version and kept delaying its public launch.

Electronic Arts is buying the company for its technology, since it doesn’t have a lot of users (it was only ever in beta) and never launched the second version of its service. Presumably, creating social networks around MMORPGs is a key component of its online strategy. The company has not yet officially announced the acquisition, but it is expected to do so soon.

Rupture had previously raised only $2.5 to $3 million in an angel round last summer from investors including Ron Conway, Joi Ito, Reid Hoffman, and Baseline Ventures. Although this is not Fanning’s first startup, it is his first real payday. Napster helped change the music industry, but it went bankrupt doing so. And although he just sold his second startup SnoCap to Imeem, that was more of a pity fu mercy acquisition.

Thursday, May 8, 2008

Mass Effect For PC Treats Legitimate Customers Like Thieves

Do you own a PC? Would you like to play MAss Effect on your PC since you've heard how great a game it is on a console? Well, according to the Mass Effect forums, if you'd like to play the PC version of Bioware/EA's hit XBOX 360 title "Mass Effect," you have to have an an internet connection.

Well, in order for the game you have already bought and paid for to order to remain "activated" the game needs to reauthorize itself via the internet every 10 days. Go 11 days without checking in and your game won't work until you do.

This has a few customers understandably upset. Says user "MysterD " :
It is good that Bioware and EA want to kill piracy -- but really, though; at what expense?

They already are losing a lot of customers b/c of employing such vicious tactics for a SP-game (Single Player). If this was a MMO or MP-based game, nobody would really care about the frequent Internet checks -- b/c the Net Connection is required to play online with people around the globe.

If somehow a copy of MEPC game gets out w/out any protection around comes out, that copy won't be hindered by any checks. Why should a legitimate buyer of MEPC have to pay money to be treated like he's a pirate when he isn't the pirate?
Thanatos405 agrees:
...if I buy the game and my internet decides to freak out for whatever reason I can't even play a game I've paid my hard-earned money for.
This isn't the only issue raised. What if you want to play the game that you paid for on the PC and EA or Bioware has simply shut down the authentication server? Think it can't happened?

Tell that to the thousands of MSN music customers thatfound out last month that Microsoft has shut down its DRM "license server" and left people who bought music -- instead of downloading it from a P2P site -- out in the cold.

If it can happen to Microsoft, you bet your bleeps and bloops it can happen to EA or Bioware.

Wednesday, April 23, 2008

Breasts, Geeks, Sci-Fi Cons, Creeps, Open Source, and Livejournal: The Perfect Storm

This past week, at the noted science-fiction convention Penguincon, Star City Games employee and erstwhile livejournal blogger theferrett spontaneously launched something that he demurely called the "Open Source Boobs Project". What was that all about? Here, I'll let theferrett explain himself. Take it away, mr. mustelid!
"This should be a better world," a friend of mine said. "A more honest one, where sex isn't shameful or degrading. I wish this was the kind of world where say, 'Wow, I'd like to touch your breasts,' and people would understand that it's not a way of reducing you to a set of nipples and ignoring the rest of you, but rather a way of saying that I may not yet know your mind, but your body is beautiful."

We were standing in the hallway of ConFusion, about nine of us, and we all nodded. Then another friend spoke up.

"You can touch my boobs," she said to all of us in the hallway. "It's no big deal."
...
At Penguicon, we had buttons to give away. There were two small buttons, one for each camp: A green button that said, "YES, you may" and a red button that said "NO, you may not." And anyone who had those buttons on, whether you knew them or not, was someone you could approach and ask:

"Excuse me, but may I touch your breasts?"
...
It was a raging success at Penguicon.... And there haven't been any hookups that I know of thanks to the Open-Source Boob Project. It is, as I said, a very special thing. (Though I wouldn't rule it out if two single people exchanged a moment.) And we'll probably do it at other cons, because it's strangely wholesome and sexual at the same time.
And then, his livejournal comment section EXPLODED, with over 1,300 comments on the original entry before he froze any comments, and then first issued clarifications, followed later by a complete denuncation and several retractions (perhaps with a soupçon of martyrdom and not before both himself and his wife engaged in vigorous defense of the idea).

Award winning and best-selling science fiction author John Scalzi was at Penguincon, and while he didn't witness the Open Source Boob Project, he did have something to say about the matter:

...if I had known about the Open Source Boob project while I was still at the convention, I still wouldn’t have partaken, because in general I’m not a huge fan of touching people I don’t particularly know very well, even if they have a button on that tells me I’m free to do so (or at least ask to do so). This is less about breasts than it is about more prosaic physical comfort zones. I’m not neurotic about it — I understand some people are huggers, and you have to go with that, and a couple of years ago at the ConFusion science fiction convention, when one of the Guests of Honor told everyone to kiss the top of my head by the end of the con, my response was to be amused, not to Purell the top of my scalp every five minutes...In short, Open Source Boobs: an interesting idea, deeply context specific, and generally not for me.

Many people had critical reactions to theferret proposeal. Some of them, like livejournal user misia (the nome de electronique of dutch author Hanna Blank) were outright visceral parody, in her counter-proposal of an Open Source Swift Kick To The Balls Project.

Kate Nepveu talked about how the Open Source Boobs Project could never, ever work in the real world.

springheel_jack thinks the fact that such a tin-ear for personal decency or ignorance of male privelidge or being genuinely shocked that someone might have seen the situatiuon in a manner that was completely different from his own shows that there are just some fundamental problems with the insular nature of geek culture and sexuality:
Maybe the comparison is... with little kids playing Cowboys and Indians. Because the little kids are not trying to root out a culture of which they are cognizant; they're simply insensible of the extent to which the culture - often the very evil culture - they've already imbibed is controlling every aspect of their "game", which they think is sui generis. [...]

Too many geek guys never got the message. The game is one of gender politics and they stayed home with their computers - those shadow-boxes of projective fantasizing - rather than go out and have experiences of, well, gender, with people unlike themselves. They kept with their in-clique at school, which was either homosocial, fumblingly chaste, or already a version of the sexual Walden Two they would be re-enacting in their college dorm rooms and in the hot tubs in the hotels at cons; they never got schooled. They never had relationships with many (especially non-geek) adult women, in other words, and got to know them as humans, as subjects in their own right. They never had their fantasies reality-checked. Instead they masturbated and imagined how things could be different - a world without all the preliminaries and subtexts and baggage of the adult world. A world in which, sexually, it would be perfectly okay to go up to any desirable woman and say, "me cowboy, you indian, bang bang you're dead."

There is this awful immaturity in the condition of geekdom. The singleminded obsessions; the valorization of social inexperience and awkwardness; the love of blinking lights. Look, I know what it felt like to grow up like that, smart, shy, and stigmatized, and I can understand wanting to feel good about being a geek and to believe that we rule the world now. [...] But when it's an excuse to refuse to be an adult and to deal with adult complexity, to avoid the sometimes bitter lessons of adulthood, to dodge the recognition of how weak we are in the face of the accumulated mass of history, to deny the genuine difficulty of navigating this world, with all the iron constraints and fragile supports that make up our prospects...well, okay, it's understandable, nobody wants to live in a tragedy, but that's where we live[...]the alternative is to stay a child. Blind inside an unbroken egg.
What do I think?

Well, from a purely married man's perspective, I admit that I like breasts. I'm alright with a group of other adults deciding that they're okay with touching each other and being touched by each other. I honestly don't really know whether I personally would have participated, though I do know that it is somethng I would have first talked about with my wife.

theferrett's "experiment" in groping shouldn't ever, EVER be repeated at a convention. Why? My pokemonreasons, let me show them:

1) Sci-fi cons (or anime cons, or RPG cons) do NOT exist in a vacuum. Open boob-graabing in a public shared space is a bad idea because of everything from the fact that it can be a trigger for those who were assaulted or abused, to the fact that if you're not at an adults-only convention you could make someone (say a parent with kids in tow) and their family uncomfortable, to the fact that conventions taking place at hotels also have a fairly large percentage of "mundanes" to the fact that you may be giving Mr. Off-Duty Cop With No Sense of Humor A Reason To Bust You.

2) You can't wear a "no you may not button" without knowing what the damned buttons are about in the first place. In other words, to know that you can put on a button and state 'I do not want to be asked,' you must first be introduced to the subject. Now, this can happen because you ask what people are doing, or ask about the buttons, but it's more likely to happen when someone asks you, and suggests you go and get a button. THis also means someone who declines to participate has no means of being identified, which in turn means they might be solicited by several different well meaning people.

So, you pick a "no you may not" button, right? But now by buying in to the whole button label, you have engaged in implicit condoning of the behavior, and itself becomes an invitation to discuss their decision. If someone is publicly wearing a red 'No' button, after all,somoene might go and ask you why? So, what, to be on the safe side, would you then make more buttons covering the range of "I don't want to talk about iT. LEAVE ME BE"?

3) Mix this button system with underage convention attendees, and you might end up in prison. For real. Can you 100% identify people under the age of consent on sight? Of both sexes? What happens when a 13, 14, 15 who "looks 18" gets a "yes, you may" button and her dad or mom comes across her being felt up by a bunch of 20 or thirty year old guys? In some states, this will get you placed on a sexual offender list for the rest of your life, plus mandatory jail time.

4)Your right to swing your first ends where my nose begins. What happens if a dude or lady says "Hey, this is sorta awkward, but... well, I'm a parent, and my kids are at this convention, and while I sure don't want to tell you how to live your lives, would you mind keeping the touching behind closed doors?"

Seriously, what could you say without sounding like a self-entitled, self-absorbed tollbox?? "Durr, nuh-uhn the point of the experiment is to get you to get over all of your hangups, and restricting it to private rooms breaks that?"

5) The potential for hurt feelings on all sides is off the charts.
Hell, what about the people at the convention will put on a green button... and no one will want to grope them? They'll be the kid at the junior high prom standing near the wall. "I feel like a total loser on a suck sandwich; I can't even give it away."

6) The cpn can be held liable for what happens, even if they don't officially condone it. If someone finds it offensive, believes they've been harassed as a result, feels their children have been subjected to inappropriate activity or lots of other potential (bad) situations, the convention can be held accountable and liable for it, and the legal defense "hey, it's at a convention, man" is not bloody likely to stand in court for more than three seconds. Since the project becomes something very very different if it only takes place at closed room parties, there isn't a good way to ensure that only the participants are liable.

As if this whole idea (Uptopia is where I can be a cad and get rewarded) wasn't base or riducolous enough, then let me conclude with boobs, tits, breasts, funbags, melons, hooters, tomatoes, knockers, rack, honkers, lady pillows, breasticles.

Jeez.

Monday, April 7, 2008

In-Gamw Ways To Turn Abusive Gamers Into Bugs Instead of Features

Bill Fulton, a former Microsoft developer writes about the need for instituting features into games that discourage players from acting like jerks.
"[W]hy do I care? Because the online behavior of our customers is dramatically reducing our sales, and continues to stunt the growth of our industry. Non-gamers simply don’t love games enough to put up with the crap they get online. The reason they would consider playing online is to have fun with other people -- and right now, playing games online with strangers rarely delivers that for anyone outside the hardcore demographic.

Are these problems even solvable?

Short answer: yes. Social environments and culture can be designed. Just like good game design creates fun gameplay, good social design creates fun social experiences. Unfortunately, online games seem to have allocated very few resources to designing the social environment."

Essentially, he proposes finding a way to engineer social expectations into games rather than just glumly accepting that people who play online are going to be complete tools.

The comment section is almost as interesting as the article itself.

Monday, March 17, 2008

XBLA Remake of Bionic Commando Dev: 2D Gaming Will Live or Die With Fan Support

A few months ago, I linked to this totally frickin' sweet preview video of the remake of the NES classic Bionic Commando for X-box Live Arcade titled Bionic Commando: Re-Armed. Capcom held a poll to determine the price it should sell for, and the gaming masses have spoken; the overwhelming choice to price the game at was $10.

Capcom's Ben Judd posted the official reasoning behind the pricing and faith in its fans thusly:

We first asked the question to our community about how much they would pay for Bionic Commando Rearmed here on the Bionic Commando community site.

Some people said it was stupid. Human nature dictates that people will choose the cheaper of two prices. Some people said we hated money. Well, while the results may suggest that $10 is the sweet spot for most people (in the US the final tally was 83% in favor of the $10 price point and 17% in favor of the $15 price point), there is another side of the story which wasn’t represented by the poll results – and that is the huge number of user comments that we received, where a majority were suggesting they would pay $15 or even $20 for the game.

When I first posed the question it wasn’t about whether people wanted something to be cheaper or more expensive. That answer is obvious. It was about whether people would be willing to pay more to support high-quality 2D gaming. 2D games are a bigger risk (no, they are not necessarily cheap to make. BCR has plenty of 3D models and uses much of the same tech and physics as the 3D version) because they are a harder sell. However, when we started the community site it was all about hearing from Bionic Commando fans and connecting with our community. The poll says $10 so that’s what it will be. Since the title will have to do quite well at that price point to break even (no, I’m not going to give you a specific number), I guess we have to roll the dice and see where they land.

Oh well, I’m tired of meta-emulated crap. These old 2D titles are where games were born. With some solid adjustments, new modes, and updated graphics they can still provide a hell of a lot of fun. Just updating the graphics isn’t paying them enough respect.

Besides, I’d rather fail having created the best game I could, even if the end result doesn’t justify 2D games like this in the future. So $10 it is for the XBLA and PSN versions (we haven’t decided on the PC version because it may have some additional content that can be downloaded later).

Let’s ride this train to the end of the line. Thanks for your feedback and your support.

Ben

(Hat tip to xblarcade.com for the source)

Life Meter: Amazing Art & Creative Comics, All About Video Games


Hey, you!

You read The Code, so you obviously like video games.

You probably like art. You've maybe even read a comic or two in your lifetime, I'd wager.

Then you will love the happy mutants over at LifeMeter.

Edited by Zack Giallongo, Dave Roman, and Stephanie Yue, Life Meter is a collection of comics and cartoon art inspired by the artists' collective appreciation and love of video games. The site manages to show off a diverse range of art styles, while maintaining respect for the characters and their game worlds.

And contributors to Life Meter have racked up some pretty impressive recognition. Life Meter contributor Matt Loux's videogame inspired graphic novel, Sidescrollers,
was listed by The American Library Association as one of the Great Graphic Novels for Teens in 2008.

You can check out the art gallery or read up on the collection of comics.

(The art piece used in this post is entitled Castelvania by Bill Mudron and is one of many outstand fan works presented in the Life Meter art gallery.)

Tuesday, March 11, 2008

Remembering Gary Gygax, co-creator of Dungeons and Dragons


Last week, Gary Gygax, co-creator of Dungeons and Dragons, the grandfather of tabletop roleplaying games, passed away at the age of 69.

On a personal level, news of his passing made me very sad. I had hoped to meet him at GenCon some day, shake his hand, and thank him for creating a product that had such a profound impact on not just the person I am today, but the writer I strove to become. The house I live in now, with the friends I have down here in Texas, I would not have if it was not for D&D. My work with RPGX? A fellow D&D player in our gaming group introduced me to RPGX's head honcho. One of my best friends, a man who became ordained just so he could be the one to officiate at my wedding was someone I first got to know via a few sessions where he ran some amazing Dungeons and Dragons games.

Tributes have been pouring in from all over the 'net in ways personal, profound, profane, hilarious, and heart-warming.

Here's a run down of some of the best tributes:

Web comics:
Online Communities:
Also of note are three illuminatingt looks at Gygax: a cute interview with Gygax from 2001,
and video of Gygax reflecting upon the influence of D&D in the movie Uber Goober: A Film About Gamers, and an article about Gygax from The Believer published September 2006.

Every tabletop or fantasy gamer owes this man a debt of gratitude. I'd say if you're a nerd of any stripe, you probably have a memory of your first encounter with Dungeons and Dragons.

Share in the comments section!

Thursday, January 24, 2008

Have Fun Now, ASCII Me How!

While PC games like Crysis make your video card cry and beg for its motherboard, there is a revival of appreciation for ASCII games rippling its way through the gaming community.

Here are some gems I've found recently:


Classic, complex Rogue-like RPGs continue to go strong, too.

Those interested in exploring further should peruse this list of the best new releases from ASCII dreams.

Monday, December 3, 2007

"Obscure video and/or pictures of my pet."

Fellow gamer geek and word nerd August J. Pollak is doing something pretty awesome to raise money for "Child's Play":

A few of you hopefully remember the strip I did back in April called Internet Argument. I guess it hit home for a lot of Intarweb people because it got linked to on MetaFilter, Slashdot, Fark, and a whole bunch of other places. In terms of internet traffic, it's the most popular cartoon I've ever done... the reason I'm mentioning all this isn't to brag, but to hype up the value of the cartoon since the original is now being auctioned off on eBay for charity.

I am making absolutely no money on this sale- in fact, I'm taking a hit on it since I'm springing for the shipping myself- so don't think this has anything to do with me wanting some money. I mean, I do, but in this particular case I'd like all the money possible to go to some sick kids. Every single cent earned from this auction goes right to Child's Play, which if you aren't aware of yet is an amazing organization created by Penny Arcade creators Jerry Holkins and Mike Krahulik.

...

This is definitely a lot more than the standard prices for my books and prints, but of course original art is one of a kind and also I suppose it's been a good sixty seconds or so and I should again remind you that your money will be buying toys for sick children.

The bidding broke $375 earlier today, but c'mon, gang... I think y'all can nudge that a bit higher. Get crackin'! Show Duh Media us gamers are good people!

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