Tuesday, May 16, 2017

Co-Op Play: How New Moms Can Balance Gaming & Life

A decade ago, I wrote about how the first generation to grow up with video games was now grown up and starting to raise their own families. And while video games have become even more advanced,  more widespread, and more mainstream, the tension between day to day life and pursuing a hobby is still here. While women make up the largest majority of video game players, there are precious few guides or resources for new moms looking to balance gaming, and the double standard between men and women remains, as Keza McDonald writes for the Guardian:
[W]e don’t expect dads to give up all their hobbies and redirect their energies into sewing bunting or father-baby yoga. Mums shouldn’t have to either... During the first three months of my son’s life, playing video games was one of the only things I could realistically do for myself. They are relatively cheap and you don’t have to spend two hours trying to leave the house.
It’s hard to find the time, though, and this is about the only area of parenting where a cursory Google didn’t throw up 50 articles giving me totally conflicting advice on what I should be doing. So I thought I’d fill that gap.
One suggestion McDonald gives is to make sure the games you pick can be started and put down easily:
Say goodbye to online multiplayer games. Just accept that you are not going to be doing any four-hour Destiny raids at any point in the next year. Anything that requires you to turn up at a certain place, at a certain time, is out (FYI: this also applies to real life appointments). 
Any game you play now will need a pause button, and must not overly tax your tired brain. I found games with gentle, predictable rhythms extremely comforting, so I spent a lot of time with the fantasy farming game Stardew Valley in the middle of the night. I also rediscovered the space ship sim Faster Than Light on my iPad, and enjoyed zoning out with Amplitude, a trippy music game that I’d already spent about 100 hours mastering and could therefore play on autopilot.

Readers, do you have any tips to share on being a new mom and a gamer?

Monday, May 15, 2017

VIDEO: Fan Makes Working Cortana Hologram In Real Life

Sure, you might be a big Halo fan. You've beaten every game in the franchise, have series-accurate battle armor and Master Chief pajamas. You've still got nothing on this brilliant tinker and fan. Microsoft named its virtual assistant program, Cortana, after the AI that assists Master Chief over the bulk of the Halo series. But Micosoft's virtual assistant existed only as a disembodied voice on your device of choice. Until now, because this guy and his wife teamed up and made a freakin' working holographic Cortana! Check it out:

Writer Who Made Captain America Nazi Has IRL Bigoted Past, Politics

Description: A panel from a Captain America story from
the 1970s, As superhero Falcon looks on,Captain America
walks off dejectedly. Caption reads: "This man is now
crushed inside. Like other Americans, each in his own way
he has seen his trust mocked. And this man is Captain
America."
I previously wrote about the asinine retcon that Marvel writer Nick Spencer came up with after his plot twist that Captain America was made into a secret double agent for Hydra, the super powered occult Nazi group he fought in World War II. as it suddenly turns out, that's because in the Marvel Universe, the Nazis had actually won World War II. Captain America was never, ever a good guy. The Allied Powers used the Cosmic Cube to rewrite reality and make it so the Nazis lost, Captain America was a good guy (but somehow the Holocaust still happened) and Hydra never had a secret agent. So Captain America becoming an ally to super-powered Nazis was actually "restoring" him to his true self.

What he hasn't been shy about has been his contempt for critics and his denial about another Nazi Captain American twist: it was revealed that Hydra Captain America was deemed worthy to wield the hammer of Thor. Not only does this have gross implications in-universe... "...that you must be good and worthy person to wield it, Mjolnir has been a moral compass of sorts — and Spencer is already crossing many, many lines with what he clearly thinks is some kind of edgy, potentially iconic imagery. But this isn’t just some subreddit level attempt at being cool. At this point Spencer is literally putting hate symbols into the pages of Marvel’s comics," Rosie Knight says, and explains how Thor's Hammer has been used in recent decades as a symbol of neo-Nazi groups and white pride in the US.

Nick Spencer has taken to twitter over and over over the past year to defensively dig in his heels. He insists that there is nothing political in his writing, that critics of his writing are somehow threatening him, his livelihood and comics as an art form. He says that just because he's defended a real life neo-Nazi who got punched in the face, or that he wrote college-age "social justice warrior" caricatures as bad guys so awful that the Black superhero Falcon later apologizes for ever sounding like them doesn't mean he's a conservative, and that his personal views and history don't inform his writing.

Which makes his personal and political past stand out more. As blogger Kim O'Connor lays out, just a little over a decade ago, Nick Spencer made two failed bids for public office in Ohio as a Republican. He had a website for both campaigns, got some press (local and national), and in 2005 ran on a platform of eliminating all human services in Cincinnati, building more jails and arresting homeless people as "quality of life" issues.  He even wanted the city government to buy up the buildings that housed homeless shelters and get rid of them;
Per Cincinnati CityBeat, Spencer's 2005 campaign blog called on the mayor of Cincinnati to use eminent domain against Mary Magdalene House (a homeless shelter) and the Greater Cincinnati Coalition for the Homeless. 
Here's Spencer: "It's time to stop playing around and get tough here. ... The city must use all of its powers to protect the civic and financial investments that have been made in the area. The glut of social services that encourage panhandling in the district must be addressed." 
You read that correctly. Nick Spencer described organizations dedicated to helping homeless people as a "glut of social services that encourage panhandling."
He also worked for John McCain's campaign. Some may argue that Spencer is just running on a platform similar to many Republicans, so it's not so unusual, right? He's just echoing an official party platform! You might be able to say that about his policy ideas... but not so much about his racist blogging about black people as thugs, drug dealers, and at one point comparing black folks to being worse than stray dogs! As Cincinatti Black Blog covered at the time of Spencer's campaign, he wrote on his blog stuff after a highway shooting like this, emphasis mine:
Lots of blame to throw around here. Let's try this one: Ross Love. To hell with that guy. He owns the WIZ [a local radio station], then tries to walk around town like he's such an upstanding citizen... maybe you should look into that shit you've got on heavy rotation over at your station. You know, like "Ridin' Dirty" a song about drug dealers trying not to get caught by the cops while they've got crack in the car...
And let's give it up one more time for The Ritz ownership [a local club with mostly black clientele]...
I love going to IHOP after we close up the bar, and the place has a big post-Ritz crowd there around the same time... I see stray dogs act with more survival instinct than some of the Ritz clientele.
What Spencer didn't mention was that Ross Love had sold the radio station 5 years earlier, that "Ridin' Dirty" was about police brutality, that "Ridin' Dirty" also aired on a Clear Channel radio station affiliate run by a white owner that Spencer never called out, and The Ritz was a club that directly competed with a bar that Spencer owned at the time. Oh, and the song was never connected to the shooting in any way by authorities. He was also growing increasingly paranoid, convinced that "thugs and prostitutes" were waiting to shoot at him and hiding guns in trash cans.

On his campaign blog, Spencer also talked about how the possibility of The Ritz's owners or clientele moving into his neighborhood meant that either he'd mobilize against it, or he'd pull up stakes and leave:
Bad news... Jump Cafe' space on Main may be leased out to the owners of The Ritz in Roselawn. I'm not kidding-- just when you thought thing couldn't get any worse. The neighborhood is going to have to mobilize in a big way to prevent this from happening... I don't have any hesitation in saying this: if they move in, we go. 
Writer Kieran Shiach, who also did a great recap of Hydra Cap and related issues earlier this year, sums up my feelings on this:


Nick Spencer has been uncharacteristically silent about this on twitter.


Tuesday, May 9, 2017

Writers of Color & Craft: An Invisible Archive


Neil Atkin-- a great translator and poet in his own right-- writes about an amazing and sorely needed collection project that I wanted to signal boost:
A couple weeks ago I was thinking about how Junot Diaz often comments on the fact he’s almost never asked to speak about craft, and instead always is asked to talk about race, identity, and the immigrant experience. And it’s true — when I think about all the books on writing craft I’ve read or heard about over the years I’m struck by how few POC-authored books on writing I’ve seen. 
Are they really that rare? Or are the books and essays out there, but we don’t know where to find them? 
This list is an ongoing project to catalog what writing resources are out there.
You can check out the compilation he's assembled so far right here.




No More Excuses: 1,000 Women & Non Binary Folks Who Can Speak At Your Next Tech Conference

Last year, I wrote how despite the tech sector paying lip service to the idea of addressing diversity in its leadership or workforce, large companies and influential tech conferences are still big on talk and short on action.

For example, this exchange between tech writer Matt Andrews and EdgeConf's Andrew Betts on every single speaker being male:

When men in charge of tech conferences aren't being defensive, they're being straight up lazy, because finding women doing interesting work in tech is sssooooo hhhaaaarrrd, you guys!

No, seriously, someone said that.

Mike Kuniavsky the lead behind the "Sketching in Hardware" conference actually said in an interview that it's "…often much harder to identify the women who are doing interesting work than the men".

Melanie Ehrenkranz, a tech reporter with Mic.com, put out a call for anyone who was

  • willing to speak at a tech conference
  • doing interesting work in the tech sector, and 
  • was not a cis man
In just under a day, she had a list of 1,000 recommended names, which you can see for yourself here.


Okay, so now there's a list of speakers in tech. That's all we need now, right? Wrong. A list of women and nonbinary people that can speak on stage is just the first step. As Ehrenkranz said, the point is not for men in tech to have a list of people to tokenize;
"We also have to disrupt the idea that the only thing minorities are qualified to speak on is being a minority. The tech experts listed here are more than tokens — they're authorities in their fields. Individuals from underrepresented groups shouldn't have to tediously compile lists and shout into the Twittersphere that they are here, they are experts and they want to speak. Panel organizers need to make a more concerted effort to diversify their experts. Male panelists need to look at their fellow panelists and, if they notice it's exclusively white men, make space for more voices.  
We're not always going to do the work for you."

Note: Originally the title of this post inadvertently didn't mention non-binary people. I have since corrected it.

Monday, May 8, 2017

VIDEO: What The Heck? Nintendo PlayStation Console Brought To Life!

Description: Looking like a cross between a CD-ROM drive and a Super
Nintendo console, the Nintendo/Sony CD-ROM protoype unit was thought lost until a
chance discovery a few years ago. Proof of Sony & Nintendo's ill-fated team up in
the Sony logo in the console's lower left corner.
There's a missing link that connects Nintendo's Super Nintendo Entertainment System (SNES), its successor the Nintendo 64, and its rival console the Sony Playstation: the SNES-CD, also code named the Play Station. The console was supposed to be launched as an add-on for the standard SNES, as well as a stand-alone hybrid console by Sony called the Play Station. The partnership between Nintendo and Sony crumbled, so Sony developed their own solely CD-ROM based console, the Sony PlayStation.

About two years ago, one of the original Nintendo Play Station prototypes was found after it was purchased in a bankruptcy auction of the assets from a software company. The protype was tested, and while the top-loading test cartridge of the unit worked, the CD-ROM drive didn't work, nor did the audio output. Vlogger and console model Ben Heckerdorn, aka Ben Heck, got his hands on this prototype unit in July of last year, and did a meticulous disassembly, tear-down, documentation and reassembly. He was able to get a lot of information on the inner workings of the system and was able to determine that while the Super Nintendo part of the console still worked, but the CD-ROM drive was completely self-contained and seemed to require some sort of boot disc to access the audio output or anything else on the CD. A little while later, gaming enthusiast site Retro Collect announced that an anonymous source sent them the necessary boot disc.

With the final piece of the puzzle in place, Ben Heck got to work, and with a little bit of hard work, a little bit of luck and a lot of engineering analysis, he was able to get the prototype working and even ran a homebrew game on it. Check out the whole video here:

Sunday, May 7, 2017

April Patron Thanks & How You Can Get Free Stuff Too

Here's this month's Patron Thank Yous:
  • Cargo, who had nothing to link to, but is a great dude! Thanks, Cargo. 
  • Daphny Drucilla Delight David! Her Patreon is here and her blog is on the blogroll! 
  • Fluffy! Check out their stuff at beesbuzz.biz
  • Hillary Gross
  • Gabriel Gentile

This month's free Patron-exclusive download: six high quality royalty free drum loops made by me!


What's The Patreon Stuff About, Anyhow?

The Code is helped by the patrons I just thanked. In addition to geek ephemera and the esoterically nerdy, I use this blog to focus on marginalized voices and perspectives and advocates for more inclusiveness in media fandoms and sub-cultures.

I also create experimental electronic music and art prints & apparel under the name lowercase t and perform improvisational readings with the Overly Dramatic Readers.

I also help people! 

  • I co-host several charity fundraisers with The Munchausen Society every year
  • Advocate for strong anti-harassment policies and safe spaces at conventions
  • Organize public relations, media outreach, recorded an audio book & designed the website for a disabled dad's panel on disability for Bronycon; it was so successful he was invited back 2 more times!
  • And More!

I want to keep doing this work, and working with & helping people and also be compensated for my time and effort. My ultimate dream is to be able to offer a bi-monthly podcast along with a blog updated every day of the week. I know times are rough for a lot of people, so I've set this campaign to pay monthly-- no matter how much I do or produce, you'll only be charged the amount you chose once per month.

I have rewards for every single support level I offer, too!


$1 a month:
TIP JAR 

You'll get: 
  • My thanks & gratitude
  • Your name listed in a special "Thank You" post on The Code every month
  • Access to Patron-only posts and updates
  • One free Patron only exclusive download each month

$3 a month
CUP OF COFFEE

You'll get:
  • Your name listed in a special Thank You post on The Code
  • Access to Patron-only updates
  • Free Patron only exclusive download every month
  • Monthly link/plug to whatever you want-- your website, a project, your YouTube channel-- you name it!


$5 a month
LUNCH TIME


You'll get:
  • All rewards for previous tiers (named in the monthly thank you post, Patron-only update access, free monthly Patron only download, free plug on The Code)
  • a free music download of a track of your choice from lowercase t every month!



$10 a month
SURPRISE MYSTERY CARE PACKAGE


You'll get:
  • All rewards for previous tiers 
  • A special Mystery Surprise Care Package made just for you mailed to you EVERY MONTH. It'll be a CARE package stuffed to the brim with fun stuff like novelties, toys, magazines, surprises and a hand-made doodle from me.



$20 a month
PIZZA TIME


You'll get:
  • All previous tier rewards (including the Monthly Mystery Surprise Package)
  • Every month you can request a post on The Code on a topic of your choosing or get a free music track made just for you based on a title you make up!
Click here to find out how you can become a Patron for as little as a dollar a month-- that's 3 cents a day.

If you don't want a monthly commitment but would still like to help out, you can send any amount you choose one time only by going through PayPal here, and you don't even need a paypal account.

Tuesday, May 2, 2017

Bi The Way: Dragon Age Modder Adds In True Bi Romance



Nexus mod user ADHD-Bayonetta has released a new Dragon Age mod they call the "Complete Bi Overhaul". Unlike other mods which just toggle a flag so that women can date Morrigan and guys can date Alistair, the mod author went to great lengths to not just make those relationships possible, but immersive. As a bonus, they've also fixed it so that the Warden won't be misgendered no matter what relationship option you choose. They even went as far to edit dialogue, re-record and edit audio, and even add in a lot of brand new writing. They also undid all game gender restrictions since, oddly enough, the only restrictions that were favored were the ones that made the player character straight. Seriously, check out the feature list:

  • Characters won’t misgender the Warden. This applies to every time the Warden’s relationship with Alistair or Morrigan is acknowledged.
  • Any gendered dialogue has been edited.
  • Added new banter for characters so that they’ll acknowledge the gay relationships.
  • Added jealousy dialogues for Alistair and Morrigan if the Warden is cheating on either of them with the other.
  • Women can do the dark ritual with Morrigan.
  • Women can marry Anora.
  • Men can marry Alistair.
  • Previously dude-exclusive flirting options for Leliana are now open to women.
  • Removed unnecessary gender restrictions on the Warden’s dialogue options.

You can get more details on the mod, as well as some video of it in action and download resources here.

Monday, May 1, 2017

Discord: Inaccessible To The Blind, Devs Won't Budge

Logo for the Discord chat app
Discord is a wildly popular chat application for both desktop computers and mobile phones. It has focused its branding message as an app that helps build communities, and has over 25 million users as of December of last year. Discord also remains completely inaccessible to blind users on any platform. Even Discord for the iPhone-- a platform that has been praised for having very accessible applications and ways to make apps accessible for the blind-- remains inaccessible.

The Discord developers seems keen on keeping its app that way, too. They answer accessibility requests as just a "quality of life" feature and thus not a reason to have to make the app accessible at all. One totally blind Mac user filed a bug report that showed Discord wouldn't work with the Voiceover program-- a screen reader that reads the text out loud. The official Discord response was that he should just use the Zoom program. Zoom is a program that lets you magnify portions of the screen. This is like telling a deaf person letting you know your closed captions on your video aren't working that all they need to do is turn the volume up.

After some push back over several months by visually impaired users, Discord developers said that if this request can get enough upvotes, they’ll consider adding in visually impaired accessibility features.

If you're a Discord user, all you need to do is login, upvote that link, and maybe even leave a comment. It's pretty crappy that a text and voice chat app is inaccessible to the visually impaired, especially an app that talks about building communities.

Friday, April 28, 2017

"The Last Unicorn" Creator's Been Ripped Off & Needs Our Help

Peter S. Beagle, beloved author of The Last Unicorn, The Folk of the Air, and dozens of short stories, has been embroiled in a lengthy lawsuit against Connor Cochran for fraud, defamation, elder abuse, and breach of contract. Cochran is Beagle's former business manager who embezzled funds, stole the rights to Beagle's work and then tried to claim the Beagle was too incompetent to manage his own funds. As a result of this, Beagle is both broke and embroiled in an expensive lawsuit.

Per Peter S. Beagle's close friend Adrienne Leigh, buying anything new, like branded The Last Unicorn merchandise won't help Beagle at all. He won't get a dime.

Here are two ways you can help.


Peter Beagle's partnered with the folks at Humble Bumble to assemble new unicorn-themed fiction, called “Save the Unicorns.” To make sure the most of your money goes to Beagle. when you're prompted to choose where your money goes,” select 100% to go to Tachyon Press.

Thursday, April 27, 2017

Localization Editor Withdraws Name Rather Than Give Up "KKK" Joke

Akiba's Beat Game Over Screen
On XSEED's official forum, localization editor Tom Lipschultz posted a list of changes made in the English version of game Akiba's Beat. In addition to things like changing names of characters to reflect puns in the original Japanese, there was one joke that Lipschultz was changed that he felt was a bridge too far-- changing a background sign that read "KKK Witches" in the original Japanese version :
The original was a parody of "NKK switches," a Japanese light switch manufacturer based out of Akihabara. I personally felt "KKK witches" was pretty funny for its shock value, but when I mentioned it to my coworkers, they... were not as amused. 
Yeah, I can't imagine why a white guy going "LOL it says KKK roflcopter" would be a bad look or anything. Instead of pausing for a moment of self-reflection as to why the name of a domestic terrorist group was funny to him, or why a background joke might be worth changing, Lipschultz decided to double down.
 ...[XSEED was] insistent upon the name being changed. And of course, I fought this as best as I could, since I saw the forceful change of this as an act of censorship...
Yes, according to Lipschultz, changing a joke to avoid name-dropping the Ku Klux Klan is exactly the same thing as actively suppressing art! He was the lone brave white guy sticking up for the original intent. Like, what if the original Japanese developer really wanted to make the minor background company sign joke as some sort of statement about the USA right-wing hate group responsible for lynching about 3,500 black men over the course of its existence, right? Lipschultz continues:
In the end, however, it was Acquire themselves who voluntarily changed it to "ACQ witches"... [XSEED emailed the original Japanese developers] to let them know that the KKK is a well-known abbreviation for a hate group in America, and asking them if the name "KKK witches" had any specific meaning in Akiba's Beat... Acquire simply changed the sign text and sent us a new build. 
Oh. So since the original developers of the game made the change, this must mean they were cool with it. If the intent was to make some sort of political statement, they would have kept it. Censorship implies there's some sort of involuntary act, and Lipschultz himself said the original developers made this decision themselves. So that's why Lipschultz... asked for his name to be removed from the credits? Yep, he confirms it himself.
It is due to this change, and specifically due to my initial misconception that we'd directly asked the devs to change it, that I asked to have my name removed from the credits of Akiba's Beat... I feel it's a good symbolic gesture on my part, showing my commitment to my principles on this matter... I'm perfectly fine with being the "ninja localizer" of XSEED, fighting the good anti-censorship fight from the shadows. 
Yes, this is the hill Lipschultz chose to die on. This also means that per XSEED company policy, he will no longer be credited on any future work he does for the company, and he took this stand being fully aware of this company policy.

It turns out that Lipschultz has many misconceptions, from what censorship is, to what it means to be funny to what it means for something to be "very Japan". Not content to dig a hole for himself on the forums of the company he works for, Lipschultz took to the comments section of a Kotaku article about his decision in what I'm sure he thought was a noble and well-reasoned attempt to defend himself. Here, let's watch him go and dig himself deeper:
[The KKK acronym] doesn’t make me chuckle on its own, but in the context of appearing on a sign in a busy part of Tokyo, where the business in question obviously had NO IDEA what it meant? That’s pretty funny, if you’ve ever been to Japan. “Engrish” exists as a concept for a reason, and a sign that says “KKK witches” is so out there, so WRONG, that it appearing on a sign is definitely worthy of at LEAST a chuckle, for the absurdity alone. 
I guess the idea is, I believe it would be funny to the game’s target audience, those being Japanophiles. Because it really is very “Japan.”
You see, a KKK reference is funny because... racism! Non-native speakers being ridiculed for not understanding a language is funny because, um... also racism? People that like Japanese pop culture think racism is funny too? I guess?

Honestly, I'm surprised Lipschultz still has a job considering he seems to have no grasp of optics, humor, or what localization is supposed to be. Posting on the Neogaf boards, Lipschultz once had this to say in his defense of anime boobs and fan-service:
Even if you consider content in a game to be perverted and classless... let the classless perverts have it! They deserve to enjoy their games just as much as the rest of us. And to say that it "taints" the game for the rest of us is no different than saying having someone of a different race, or sexual orientation, taints the neighborhood.
Yes, just like his withdrawing his name from the credits of Akiba's Beat and all future XSEED games he works on was his attempted to channel Evelyn Beatrice Hall (no, REALLY, he said so right here), standing up for sexualized female characters created by men, for men, is like speaking out against discrimination of marginalized people. That's totally not gross at all!

I think the best way to explain translation vs transliteration is by using a musical analogy. When a violin repeats what a piano just has played, it can't make the exact same sounds. It can only approximate the same chords.The violin can, however, recognizably make the same "music" as a piano, but only when it's faithful to the logic and limitations of the violin as it is to the logic and limitations of the piano.

Languages are like that, too. Each has their own "sound" and their own logic.The process of rendering ideas from language to language is really more like a transposition than a translation-- translation implies that there are word-for-word equivalents that exist from one language boundary to another. That's like saying piano sounds exactly like the violin!

And the idea of word-for-word equivalents of a story, of a language's underlying feeling strikes me as false to the nature of story telling.The best a translator can do is hope for is to come close as possible not to the text's literal meaning-- it's nearly impossible to drag a sentence's meaning across one language barrier to another completely 100 percent intact. What is more important in preserving, intent... even at the expense of making four strings do the same notes as 88 keys (i.e.English from Japanese). A translator should work to preserve a story's essence, the total feeling of the complexities.Literal translations, as outlined in today's earlier piece on Persona 5, are stilted, awkward and can seem more like transcribing than translation,

When the original game developer of Akiba's Beat was contacted about what the KKK initials of the "off brand" light switch maker sign meant for a US audience, they changed the joke because they intended to just make a silly company name reference, not name-drop a US domestic terrorist group.

Basically, what Lipschultz has done is mixed up the right of people to not be suppressed by the government or societal coercion with the tension that is part and parcel of the act of translation. Instead of pausing and reflecting on why a minor joke with unintentional racist overtones was something he saw as so essential he'd be willing to throw away credit for his work, Lipschultz decided that not keeping "KKK witches" was the molehill to die on.

Persona 5 Puts the LOL in "Localization"

The latest game in Atlus' long-running Persona RPG series, Persona 5, was released recently. Plenty of reviews mention the stylish graphics, the eye-catching presentation and the entertaining in-game battles. What not many reviews mention is that the actual English dialogue in the game is, to put it politely, a hot mess.

This is especially surprising considering how much acclaim the localization and dialogue for Persona 4 received. Persona 5 boast 8 editors and 6 translators listed in the game's credits. So why is the dialogue so bad? Writing for Polygon, translator and Persona fan Molly Lee gives her best estimate:
Chances are high this localization was a rush job; a lot of the more egregiously bad lines read like an unedited first draft. It’s possible the localizers were doing everything in their power just to finish the scripts on time, and chewing on phrases and wording to make the script sound natural for English speakers takes time, and it’s possible they just didn’t have any.
The end result is that the localization ends up being worse than just bad... it's robotic. Nonsensical. Boring. As Lee explains, when it comes to localization, too many cooks spoil the soup:
The really good lines are overshadowed by the memory of the worst ones, and in a way, that actually makes it worse. The purpose of localization is to provide the best experience possible while maintaining a reasonably close approximation of the game the Japanese players enjoyed. But Persona 5’s localization is not that. Instead, it's amateurish, mechanical, and if it wasn't for the voice acting, it'd be almost entirely devoid of character voice. 
In fact, let's try a thought experiment. I'll provide some dialogue from the English version of the game, and you try to guess which main party members said them. Sound good? Okay, here we go: 
  • "He healed himself...? Is it because he ate those inside there?" 
  • "What kind of stupid phantom thief would use their real name!? I'm not down for that!" 
  • "Why do I—the one who was just watching—know more about it than you two!?" 
  • "I hope that she doesn't torment herself over this. When it comes down to it, women don't hesitate." 
  • "Uhh ... Anyway, it can't be helped if that's the case. Time for you to go to hell." 
  • "What nonsense that you used a mousetrap on me!"
Ready for the answers? 
All of those lines were said by Morgana.
From a story perspective, dialogue is supposed to clue the reader in as to each character's personality. So what kind of personality does Morgana have, exactly? Is Morgana relaxed enough to use curse words like "hell" and slang like "down for that"? Or is Morgana a bit of a tight-ass who uses stiff, dismissive language like "nonsense?”
If Atlus is going to ask us to invest $60 and dozens of hours of our time, then I think that they should at least take some pride in their releases.  Especially for a game that is so extremely dialog-heavy. Because really, who talks like this:

"At this rate, it's be pointless how much I contribute to this school."

Wednesday, April 26, 2017

Captain Kirk: How Pop Culture & Toxic Masculinity Got It Wrong

Kirk:"Leave any bigotry in your quarters. There's
no room for it on the bridge."
The popular collective image of Captain Kirk from the original Star Trek series is that of a brash, impulsive captain who charges in first and asks questions later. Pop culture would have it that Capt. Kirk was also a serial womanizer, bedding alien women across the galaxy.

Popular culture has it completely wrong.

Writing for Strange Horizions, Erin Horakova penned an essay entitled "Freshly Remember'd: Kirk Drift" that looks at just why it's important that these notions be debunked and the conclusions people can draw from them be deconstructed. For example, there's a lot of toxic ideas about what it means to be "macho" if you buy into the "Kirk was a womanizer" narrative:
If your vision of masculinity cannot distinguish between choosing to have sex and situations of dubious consent incurred in the line of duty, it is deeply toxic. You are insisting that men are hyper-sexual, unemotional, and can never be taken advantage of (lest they cease to be strong, compelling men due to their ever having displayed vulnerability)... These misreadings are supported by a subterranean network of ideas about masculinity, pop culture, and the past that consistently reinforce them, hitting refresh on these dank memes. I don’t think all the connections have been made here, and all the implications unfolded.

Horakova outlines many instances of what she calls "Kirk Drift"-- the difference between what people think Capt Kirk did and Star Trek portrayed, and what actually aired. How these misconceptions not only inform the average person's idea of what Star Trek was, but what the reboot thinks Star Trek should be, How the ideas trickle down, changing and erasing everything from science fiction's attitudes to concepts of what it means to be a man to expressions of Jewish masculinity. Why should we care? hhhh makes the case thusly:
All texts run the danger, even if they’ve worked hard to be progressive, or if they yield easily to positive interpretations, of being “rewritten” in the world and even in our minds. In relation to her own work, novelist Dr. Nnedi Okorafor says that “what I really want to discuss is the whitewashing battle in many readers' minds. The one that turns characters white upon reading them so the reader is more comfortable.” Her work, like all work that comes from a place of or offers any potential for alterity, is at risk of being “colonised” by conservative narrative reclamations operating via the mechanism of mismemory. It is not enough for a text to be progressive; its memory must also be defended against this decay.

The entire essay is well-written, thoroughly sourced and a fascinating read. Grab the whole article here.

Tuesday, April 25, 2017

Black Materia: Awesome Take On Final Fantasy VII's Cast

Image Description: Cloud Strife from Final
Fantasy VII drawn as a black male with
blond locs. Part of a fan art series by artist Nikolas
Draper-Ivey
Recently, comic artist and illustrator Nikolas Draper-Ivey had enough with random haters online. As he tells it:
...[S]ome people on my page had a problem with me drawing black people because I, a black man, was drawing far too many of them (and not as stereotypes or tropes) when I’m known for having diverse character designs in the first place. 
 I literally got asked, “Do you ever draw white people?” And “You only draw black guys. Why?” In the same morning and I’m like, “Oh so this is a PROBLEM now?” Anyone that has seen my work knows that I draw people from all over. 
...if me drawing people of color as characters and not stereotypes and over used tropes offends you, then get ready to hate my black ass then, because I’m not about to sit by and let us not be represented in a respectful, uplifting and positive light anymore...
Rather than letting the haters get him down, though, he used all that salt to work on some truly awesome fan art and give his take on the main cast of the Squaresoft RPG Final Fantasy VII. Why'd he chose that game? As Draper-Ivey put it, "I specifically chose FFVII because it’s already a diverse cast and to Square Enix’s credit, you could literally tell the same story with these designs."

Those designs are amazing. His work in the superhero genre was already pretty impressive, and seeing his take on a JRPG classic is awesome. He takes the source material and puts his own well-illustrated spin on it. You can see his art of Cloud Strife above, but I was also wowed by his fan art of FFVII's main villain, Sephiroth. Check it out:


Monday, April 24, 2017

"So Goth, I Was Born Black": Screamin' Jay Hawkins & Goth Music

Musician Jay Hawkins originally had the idea to record "I Put A Spell On You" as a slow, mournful blues ballad. The original, un-issued version recently surfaced on YouTube:

 If the above version was what had been originally issued, the world would have missed out on a song that laid the foundation for Shock Rock and Goth music. Without "Screamin'" Jay Hawkins' raw power, deep-throated growls and groans and powerful operatic delivery, it would have flown under the radar. It certainly would never have been picked as The Rock and Roll Hall of Fame's 500 Songs that Shaped Rock and Roll and not been covered by artists ranging from Nina Simone to Credence Clearwater Revival to Nick Cave. It turns out, however, that Hawkins' recording session of "I Put A Spell On You" that influenced rockers from Alice Cooper to Rob Zombie ended up happening completely by accident. As the book "All Music Guide to the Blues: The Definitive Guide to the Blues" recounts in Hawkins' own words, it all happened because the producer for Okeh Records brought along a bunch of food and alcohol for the band and Hawkins gave the recording session a go when he was three sheets to the wind:
"[The producer] got everybody drunk, and we came out with this weird version … I don’t even remember making the record. Before, I was just a normal blues singer. I was just Jay Hawkins. It all sort of just fell in place. I found out I could do more destroying a song and screaming it to death.”
Serene Pristine has a great essay on how when Hawkins went from just plain ol' Jay Hawkins to "Screaming" Jay Hawkins, kicked off the Shock Rock aesthetic and can truly be called the Grandfather of Goth Music.

For a song that's been so influential and had dozens of covers, debates over which version is best still rage on today. Do you have a favorite, or can nothing stack up to the original? Sound off in the comments and share your favorite!

Friday, April 21, 2017

Marvel Retcons All of World War II, Capt America Always Evil

Cover to Secret Empire #0. Art by Mark Brooks.
The latest ridiculous twist in the saga of Captain America penned by Nick Spencer has outdone all of Spencer's other "shocking" twists in both the breadth of its foolishness and its lack of respect for an iconic character's legacy.

First, a quick recap.

Last summer, comics fandom and the wider media fandom at large was shocked when Captain America, Marvel's staunch defender of liberty uttered the line "Hail Hydra", revealing himself as having been allied with the evil Hydra organization all along-- a group that in the Marvel universe originated with Nazi Germany, the very foes Captain America was supposed to have fought against! It seemed like a crass twist and super inconsistent with the character's real-world origins and legacy. Captain America was created by two Jewish creators, Jack Kirby and Joe Simon. Captain America was born s wish fulfillment, to have an all-American hero punch Hitler and fight Nazis even before the US was involved in World War 2. Nick Spencer, the writer for that arc as well as the ongoing Sam Falcon, Captain America title promised all would be revealed in due time.

"Captain America wasn't brainwashed," Nick Spencer said. He also said that the Cap that declared "Hail Hydra" wasn't an alien body double or a robot duplicate. It was the actual Steve Rogers, the real Captain America had done this. But be patient, Spencer urged. It would all make sense. Recently it was revealed that the pieces of the Cosmic Cube- an artifact powerful enough to rewrite reality itself- had somehow taken the form of Kobi, a small naive child unaware of the reality-altering powers she had within her. Kobi, in turn, influenced by the super-villian Red Skull-- Captain America's longtime Nazi arch-nemesis since World War II. It was the Red Skull who influenced Kobi to give Captain America the memories of being a Hydra sleeper agent. So, see, it wasn't technically brainwashing, right?

That's not the most foolish part. See, as asinine as that revelation was, that gives you the hope that Captain America still had some good in him, right? That even though at this point Captain America has sold out the Earth to invading aliens, allied himself with super powered Nazis and was setting himself up to become dictator for life of the United States, that there was maybe still some good in him somewhere. The Marvel Universe had a glimmer of hope.

With the release of Secret Empire #0 two days ago, Nick Spencer reveals his biggest, most asinine twist yet: The Allies actually lost World War II and used the Cosmic Cube to re-write reality so that the Nazis were defeated and Captain America was the world-saving good guy. In the Marvel Universe, Germany was actually the winner, and always was. Steve Rogers really was an agent for Hydra all along, and those memories added by Red Skull were actually restoring Captain America to his "true self", Spencer ret-conned actual world history to take a symbol of the US created by two Jewish men during World War II and said nope, Captain America was supposed to really be an evil bad guy and it was only a reality-rewrite that made him good.

This is especially egregious tone-deafness because two days ago-- April 19th-- was the anniversary of the Warsaw Ghetto Uprising. It was the largest Jewish revolt during World War II, and also has the distinction of being the first urban uprising against the Nazis that happened in Nazi-occupied Europe.The Nazis attempted to completely wipe out the Jews living in Warsaw on the eve of Passover. Instead, the Jews held out against occupied forces for nearly a month, using whatever they had on hand to fight back. Their bravery inspired Jews across Europe, including those already in the camps, to organize and revolt.

In fact, that's another odd thing about the whole "Allies used the Cosmic Cube to re-write history so the Nazis would lose instead of win like they were supposed to"-- why didn't the Allies cosmically re-write it so that the Holocaust never happened?

Marvel is doubling down on the doubling down, too, rebranding its websites with Hydra iconography, and even asking brick and mortar comic book shops to have employees wear Hydra t-shirts this month.

Nick Spencer took to twitter with all the class you'd expect:
Then again, for a dude making his living writing super heroes, Nick Spencer doesn't seem to have the greatest grasp of them. Like when he rushed to twitter to give his hot take on Nazis getting punched in public:

Last week, I talked about how Marvel's VP of Sales tried to blame "diversity" for poor comic book sales, and how that assertion is utter bullshit. itch.io user spacetwinks was pretty pissed off about that assertion too, and put together a thorough and damning analysis and response, as described thus:
This did not sit well with others, the idea that retailers and Marvel would blame these books for low sales - and it didn't sit well with me, either. So I've hunkered down and put in the hours researching sales data reaching back over a decade in Marvel, and looked for what could possibly be the true culprit in their sales problems.
"Shut The Fuck Up, Marvel" is a nearly 30k long essay, a spiritual sequel to The Problems With Comics, a deep dive into the true issues with Marvel's economics and business - and how an obsession with short term profit, the constant renumbering and relaunches and events, all compounded by a complete inability to understand basic marketing techniques or outside audiences, has absolutely destroyed the sales stability of many of their former best selling books, all as they condescend to those who criticize them on their stories, or on how they try to sell comics.
It's offered as a pay what you want download, and is a very insightful read. I wholeheartedly recommend it.

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